Notes: -The Linux version is dynamically compiled under glibc 2.3; if you need statically linked binaries, e-mail jdb1218@hotmail.com -The WIN32 version is a console application compiled under MS Visual Studio 97 -When "Player file is NOT compatiable with previous releases" is listed, a new age (conqd INIT) MUST be started -Message changes are listed -Version #s may not always change; check the build date and time 8/17/2005: -Increased default titan/emperor armies 5/10/2005: -Fix for formation not working 5/2/2005: -Reduced casualties when an army attacks itself (per the LOC) 4/8/2005: -Fixed bug in conqs/conqaim where messages wouldn't be sent 4/7/2005: -Moved global variables to a global.h file -Added GPL license text to each *.c and *.h file 1/19/2005: -Use strncpy() instead of strcpy when setting last HK time. -Adjusted Shield help file 9/28/2004: -Fix for not being able to set formations 9/16/2004: -Fix for Vampire's guise showing when fleet is defeated 9/10/2004: -Fix for Vampire messages not appearing at NYHK 9/7/2004: -Fix for conqs adding characters to nick 7/25/2004: -Log all validation attempts in player.log 6/28/2004: -Added reset agewon 6/23/2004: -When specials are reset, messages are turned on by default 5/26/2004: -Changed version to 3.16C -Validation attempts automatically reset every hour -City garrisons have a minimum of 1000 troops 5/6/2004: -Show components required in book -Show message if search is used on a city -Messages changed: 4061 11093-11104 2/13/2004: -Reset city money when copper < 50000 or greater than 50 mil 2/5/2004: -Fix for king pictures not being shown 4/1/2004: -Fix for vampire life drain not updating max. level -Fix for vassal losing assets during battles if lord not on same continent 3/26/2004: -Fix for leading spaces in commands -Re-write compare functions for sorts and searches -conqs will try IRC server every 10 seconds -Fix for conqs dropping connections on slower IRC servers 3/24/2004: -Fix for attacking Emperors crashing conqd 3/18/2004: -Show Vampire guises to master -Reworded some vassal messages -Messages changed: 2065 2067-2069 3/17/2004: -Renamed some help files (kname and sname) -Modified help for SET command 3/16/2004: -Fix for Vassals seeing Vampire's guise when released -Show kingdom name when doing a review (message 4343) 3/14/2004: -Fix for players being constantly being unprotected -Re-write of recv_data -Messages changed: 4343 3/13/2004: -Fix for Vampire's true nick being shown in battle (surrender) 3/11/2004: -Fix for messages being cut off in IRC client 3/10/2004: -Renamed nbattle command to engage 3/7/2004: -Changed format of review command -Messaged added: 63-64 -Messages changed: 4210 4212-4215 4325 3/5/2004: -Fix for kings made with tangent abdicating immediately 2/25/2004: -Messages changed: 4061 2/24/2004: -Fix for web client 2/21/2004: -Emperors get a Mighty Immortal horde in battle 2/20/2004: -Fix for no king picture 2/19/2004: -Quest characters will always have maximum troops -Moved Quest character surrender back to 100% -Moved king pictures to conquest.messages -Messages added: 22000-22074 2/18/2004: -Fix for quest characters not setting steward for win properly 2/12/2004: -Fix for allowing players who lose protection to be attacked -Fix for Quest character steward not functioning 2/11/2004: -Fix for Quest characters not having enough castles -Lowered Quest character surrender to 75% -Increased base food and copper for Quest characters -Changed Quest character army composition to 20%/40%/40% -Changed quest_chars option in conqd.conf file 2/10/2004: -Vampire's true name will show in review 2/8/2004: -Added indication if player in population is validated -Messages changed: 4319 2/6/2003: -Added warning when trying to validate more then once every 30 seconds -Messages changed: 54 6023 -Fix to allow attacks on questcharacters when not validated 2/4/2003: -Titans, demigods, and Emperors unvalidate immediately -New demigod command: questchar Creates quest characters at any time 1/22/2004: -Changed version to 3.15C -Player file is NOT compatiable with previous releases -Added support for players only being attacked while validated -See restrict_combat option in conqd.conf file -Fix for emperors being validated after age init -Messages added: 2089 -Messages changed: 4041 4318 1/13/2003: -Fix for titan running help level and bot looping -Added maximum # of quest chars to conqd.conf file -Possible fix for messages being cut off 11/18/2003: -Fix for max move not working in the secret city -Initialize memory to zero when using realloc (may fix tavern crash) 10/25/2003: -Fix for having the Lord of Chaos and ending up with -10 peasants after NYHK 10/16/2003: -Release command checks for a name to be specified 9/5/2003: -Fix for steward accepting illegal commands for HK 9/2/2003: -Fix for conqs not recognizing nick changes on channel -Your ally's hero will only work if you are on the same continent -A player with reprieve loses it if they go Vampire 8/31/2003: -Do not require ally name in give command -Added message if 0 items are discovered -Messages added: 5108 8/25/2003: -Max command will return what the city has available as maximum you can buy -Stop creating QuestChars after total players > 90% max players -Minor code cleanups 8/21/2003: -Do not send message when 0 items found in vault 8/8/2003: -Do not show guise if Vampure uses dust 8/5/2003: -Check for vacation before adding up login attempts in validate 7/28/2003: -Added message when a player is called to a Crusade -Messages added: 3062 7/27/2003: -Fix for players on vacation being called to a Crusade 7/26/2003: -Check for army size = 0 when picking Crusaders -Check for a valid attack when picking Crusaders 7/19/2003: -Fix for births/deaths being 0 7/18/2003: -Fix for incorrect cost shown for mercenaries -Renamed Defense army to Enlisted when advanced_armies is off 7/3/2003: -Fix for transfer all command showing help multiple times when advanced armies are off 6/25/2003: -Fix for incorrect (blank) entries on rank 6/17/2003: -Fix for conqs not responding to CTCPs 6/12/2003: -Fix for move spell putting player in same city -Fix for armies being fed/paid twice with advanced_armies off -Adjusted unit strengths -Lowered total amount of troops per market -Units with shield take 20-40% less damage from ranged attacks in any round -Messages changed: 4350 6/11/2003: -Help for levels, troops, abilities, and structures will work if not validated 6/8/2003: -Fix for capturing castles after losing all siege 6/5/2003: -New players will not start in the secret city -Minor artifact changes 6/3/2003: -Changed version to 3.10C -Added advanced_armies and allow_formation to conqd.conf file 6/1/2003: -Added channel_modes to conqs.conf file 5/30/2003: -Replace NOT_USED in conquest.messages file with an error message search for "message error" in file 5/29/2003: -Added ability to turn messages on/off with set command -Messages changes: 4059-4060 5/26/2003: -Fix for being able to teleport into Anti-magic city -Fix for incorrect structure output in spy conquest 5/21/2003: -Show describe help if command entered incorrectly 5/17/2003: -Fix for winsound 5/16/2003: -Re-wrote parse_msg function 5/13/2003: -When created, cities are given an x,y coordinate on a 10x10 grid -To upgrade conquest.city file, email me (or just start a new age) -Updated the conquest.tips file 5/10/2003: -Fix for bounties collected not being saved 5/9/2003: -Added balance command -To upgrade conquest.info file, email me (or just start a new age) -Changed help commands format -Removed describe command; use help describe -Messages changed: 4057-4060 5/8/2003: -Fix for reset cont not changing city -Check for valid items in add_msg function -Adjusted the random HK events -Capped food and peasants to 100k, copper to 50 million -Emperors can cosine without restrictions -Messages changed: 6030 5/7/2003: -Send done command when players disconnect from conqmud 5/6/2003: -Added use_help in conqs.conf to respond to !help on the channel -Removed the following commands: abilities, levels, structures, troopinfo -Use help command -Removed the following commands: autoenlist, color, gender, kname, sname, surrender, tax, tips, vassalaid, winmsg, winsound -Use the set command -Messages changed: 53 -Updated help files 5/5/2003: -Modified default tavern names 5/4/2003: -Modifed roll's payouts (see help roll) -Message changed: 4219 -You cannot use carpet or move spell to get to anti-magic city -Mage cannot use wizardlock on anti-magic city -conqs will remove preceeding '=' from host 5/3/2003: -Modifed the Roll of Death game; see help roll -Added "@" characters to delimint conquest.items file -Added item keywords to the item display -Messages added: 10090-10091 -Messages changed: 10006 5/1/2003: -Fix for message 4265 having 2 ss -Added more comments to conqd.conf file -Changed the secret_city and magic_city are defined (see conqd.conf) -Added new city options: antimagic_city -Messages changed: 2062 10010 4/30/2003: -Fix for demote, then auto-promote 4/29/2003: -Fix for not being able to remove vacations before they take effect 4/28/2003: -Fix for Barbs getting 0 Outposts after abdicating 4/25/2003: -Save QuestCharacters after creation -Fix for not being able to set formation -Enforce castle limits when unloading ships 4/24/2003: -Fix for crash during battles -Show help with incorrect format for: bestow buy formation give max transfer vacation -Fix for conqs and commands starting with a space 4/21/2003: -Change message shown when using max when item isn't sold -Messages changed: 54 4/20/2003: -Increase initmsg limit in conqs to 256 (nick increased to 64) 4/18/2003: -Show help if transfer is issued without an argument -Troops can be abbreviated in transfer -Added transfer c all -Added line count verifications for the conquest.artifacts, conquest.heroes, and conquest.spells files 4/16/2003: -conqs will read all servers on startup -conqs will re-read conquest.servers file on SIGHUP (Linux only) 4/15/2003: -Removed check for soldiers supporting catapults 4/14/2003: -Do not show allies or hordes if defender retreats 4/10/2003: -A player having a spy, the ninja, or the dagger decreases the odds of espionage 4/9/2003: -Increased timeout to 8 seconds 4/8/2003: -Added 2 second timeout when receiving data to conqd, conqs, and conqmud -The Dragon hero rounds down when determining highest spell level 4/7/2003: -Fix for loser's campaign army not being transferred after losing a battle -Show when troops are auto-transferred -Re-arrange battle output -Turn affects the defense army 4/6/2003: -Lowered transfer to 1 mp 4/5/2003: -Renamed Mage's "Components" ability "Alchemy" -Renamed Mage's "Spells" ability "Proficiency" 4/4/2003: -When executing commands, Stewards won't move you if on the same continent 4/2/2003: -Fix for firecall creating negative troops -Added help if you don't specify the correct amount of parameters to disband -Disband shows which army you disbanded units from -Messages changed: 12000-12001 3/31/2003: -Enable disband to work on non-mercs -Messages changed: 12007-12008 4/1/2003: -Summoned creatures (animal pack, mage spells) were always weak 3/29/2003: -Ensure defender fights to the death if capturing last Castle 3/27/2003: -Fix for casualty %s displayed over 100% -When a Barbarian/Vampire abdicates with 1 kingdom, make random Fighter class -Modified siege engine strengths 3/26/2003: -Transfer all troops from C to D if defender loses the battle -Transfer all C back to D when defending last Castle -Fix for map command when only 1 continent 3/25/2003: -Allow only one age winner 3/22/2003: -Ceasefire shouldn't create a blockade -Added reset for continent effects (blockade, ceasefire, blitz) 3/21/2003: -Titans can animate troops (like the Vampire) -Check for food and copper now includes both armies -Quest horde now looks at your campaign army -Quest horde was always Weak (doh!) 3/20/2003: -Changed default Conquest server to localhost for conqs and conqmud 3/19/2003: -Do not truncate host in player record -Fix for blitz message 1022 3/17/2003: -During naval battles, cargo is more effective on attack ships -Increased siege engine attack strengths 3/15/2003: -Fix for Blitz message 3/14/2003: -Enlist shows total army (not just defense) if you go over Castle limit 3/13/2003: -Change rank so you have to have battles won > 0 3/12/2003: -Fix for only having one server in the conquest.servers file -Axe going off at HK is random (like the tome) 3/11/2003: -Allow different levels to be defined for each class -Close conquest.classes file after read 3/10/2003: -Removed the conquest.contspc, conquest.itmmkt, and conquest.shpmkt files -conquest.info file is NOT compatiable with previous releases (conquest.save file may still be used; email me for instructions) 3/9/2003: -Review shows both C and D armies -Messages changed: 4343 3/7/2003: -Changed version to 3.05C -Player file is NOT compatiable with previous releases -Player ship names will be remembered -Re-introduced Campaign and Defense (c&d) armies -Messages added: 4398-4400 -Messages changed: 4282 4317 4343 10025 3/6/2003: -Fix for markets in secret city not being set 3/5/2003: -Renamed troops ability to conditioning -If axe goes off at HK, it will use a charge -Added blockade notice in fleet command -Added % chance you can slip past a blockade -Message added: 4397 3/4/2003: -Fix for incorrect values in ceasefire, blitz 3/3/2003: -Added NOT_USED to conquest.messages files for depreciated message numbers -Messages changed: 1003 1010 4041 4318-4319 6006 7009 9004 11049 13023 14007 15015 16009 -Fix for incorrect message when: using church, quest horde is lost, attempting to class change to vampire without enough money -Added message when blockade/ceasefire will expire 3/1/2003: -New King commands cost more then MPs (see help files) 2/28/2003: -Added channel messages for blockade, ceasefire ending -Messages added: 4396 16027 2/27/2003: -A new age MUST be started -Version changed to 3.02C -New King level commands added: -Blitz (Barbarian): all players attacking get a Horde -Blockade (Fighter): no one can enter or leave the continent -Ceasefire (Ranger): no one can attack on the continent -Messages added: 1020-1023 4390-4395 16022-16026 -Messages changed: 1000 11071 16021 -Fix for a high level player not being able to invade another continent 2/17/2003: -When Conquest revives a hero it will either annouce the hero, give a vague message, or say nothing -Messages added: 8049-8050 2/15/2003: -Remove the word "the" from message -Messages changed 10004 2/12/2003: -You have to have an army to win or defend an attack 2/8/2003: -Markets for food and spies will only open in 50% of cities per continent -Fix for incorrect surrender message -If allow_surrender off and server changes default surrender using surrender command will adjust it to default -Specify an alterate IP for conqs -Fix for CTCP messages for conqs 2/7/2003: -Changed version to 3.01C -Autopromote lowered to +2 levels up -If allow_surrender is set Quest characters surrender will be 100% If not, surrender will be the default 2/6/2003: -New help screens added -Default help screen is a file called "help" -Moved Ranger tend to level 2 2/4/2003: -Fix for coming out of vacation after server restart -Fix for seek not be removed from Rangers when Vampire changes guise -(No noticeable effect, just for completeness) -Added specials line to ninja -Removed the word "the" from hero type in conquest.heroes -Messages changed: 2008-2009 2011 2020 2036-2037 3052 6011-6012 -Messages changed: 8004-8009 8012 8019-8021 8023-8027 8031 8037 8043-8045 -Messages changed: 9016 13010 17039 2/3/2003: -New person command format -Messages added: 59-62 -Messages changed: 2076 1/31/2003: -Vampires travel at 1/2 MP 1/30/2003: -Add log event for begin/end vacation -Fix for not being able to set surrender below 50% 1/27/2003: -Added reset kingdoms 1/26/2003: -Change QuestChar password so stewards work -Responses to steward commands placed in log -Fix for steward executing commands on continent where player has no kingdom -Reset steward commands when you lose a kingdom 1/25/2003: -Removed fix from 1/24 1/24/2003: -Fix for steward HK commands not executing on each continent 1/23/2003: -After two days, heroes have a 40% chance of being revived -Each day after they have a +10% chance -So day three there is a 50% chance, day 4 a 60% chance, etc. 1/20/2003: -Only Emperors defined in the conqd.conf file can revive heroes -Heroes are automatically revived sometime after 3 days 1/18/2003: -Bug fixes for advanced_combat 1/17/2003: -Modify conqmud to send player host for each command 1/16/2003: -Added advanced_combat parameter -If set, troops are divided into infantry, cavalry, airborne -See conqd.conf file for more info -Messages added: 4389 1/14/2003: -Fix for steward commands when losing a kingdom -Fix for viewing steward commands across continents -Removed penalty for setting surrender over 50% -Added dft_surrender variable in conqd.conf file 1/8/2003: -Changed restore_protection variable to sail_protection -Added promote_protection variable in conqd.conf file 1/3/2003: -Fix for incorrect LOC battle msg when breaking alliance (again) 11/24/2002: -Fix for incorrect LOC battle msg when breaking alliance 11/18/2002: -Fix for Merchant King message in battle 11/14/2002: -Fix for players on vacation being called to a Crusade 10/29/2002: -Fix message for capture foreign in game command 10/25/2002: -Fix for color -Added command delay to DCC messages in conqs 10/21/2002: -Fix for use_dns not being set 10/20/2002: -Use alt_dccip for host in conqs 10/18/2002: -Use alternate IP address as host if specified -Added use_dns parameter to conqd.conf 10/16/2002: -Added attack delay for slay attempts 10/11/2002: -Race definitons are assumed to be a 1-1 ratio -If not, when a player class changes, they will be a random race 10/8/2002: -Fix for associate_races not being set to 0 if more classes then continents are defined 10/5/2002: -Fix for forget spell 9/18/2002: -Added capture_foreign to game command 9/17/2002: -Added capture_foreign option to conqd.conf file 9/10/2002: -Classes only capture structures of the same type -Messages added: 2088 -Messages changed: 2052-2053 -Fix for AR creating impossible alliances 9/9/2002: -Show cost plus tax in buy message -Allow players to buy if honor is > -1000 9/7/2002: -Fix for buying components not adding copper to city 9/4/2002: -Fix for Rampage showing incorrect number/type Castles destroyed 9/2/2002: -Fix for penance not resetting Lord -Fix for lifedrain not taking last castle 8/31/2002: -Fix for Vampire bestowing non-Vampires -Reprieve only works if level <= 3 -Do not auto promote players coming off HK 8/30/2002: -Remove extra lines from conqmud globals -Perform reverse lookup of clients in conqmud 8/27/2002: -Fix for getting bonus stats when taking last castle -Lowered amount of assets Rod grants you 8/26/2002: -Fix for not taking land during battle -Fix for not taking stats during battle -Vampire with the Rod only promotes at NYHK 8/23/2002: -For each % over 50% you set surrender, you lose 3% copper in battle -Fix for Ninja granting +5 of every asset 8/15/2002: -Fix for Hammer granting Barbs two hordes 8/12/2002: -Do not show secret city name in mystic 8/11/2002: -Changed ambush to allow range damage first round only 8/10/2002: -Wish maximums set back to normal -Wish success rate based on how much you wish for 8/9/2002: -Fix for WIN32 server not opening conquest.info file -Check for vacation in nbattle 8/8/2002: -Wish checks for negative numbers -Halved wish maximums -Espionage costs an attack on success only (lamers) 8/7/2002: -Clean up global message format in conqmud -Allow 1 Castle to be captured if you have Giant and Catapult -Show either collected or deserted message for troops 8/6/2002: -Change default file permissions 8/5/2002: -Fix for classes not recognizing one another -Support for multiple artifacts per city and removing an artifact from play -Merchant King can receive taxes from cities -Ninja can assassinate other heroes -Messages added: 8047-8048 -Messages changed: 4152 8/4/2002: -Titans running Divine Intervention only affect other Titans 8/2/2002: -Fix for players not being recogized on channel -Added seperators for global messages 8/1/2002: -Fix for WIN32 conqs not accepting DCC requests -Set default surrender to 99% -Minimum surrender is 50 -Added allow_surrender game option -Messages added: 4388 7/29/2002: -Fix for vampire charm -Ninja steals 5% more copper in battle -Merchant King salvages equipment from battles -Alchemist can increase number attacks -Messages added: 2087 7/21/2002: -Decreased chances for seek and slay by 5% 7/9/2002: -Fill ship markets on new age -Added fog of war game option 7/8/2002: -Added more detail if applications crash 7/6/2002: -Added linger option to socket connections 7/5/2002: -Fix for Crusade calling ally -Added message in conqmud if nick is too long -Fix for 2 players with the same nick connected to conqmud 7/3/2002: -Expand socket error messages 7/2/2002: -Formatted conqmud output for WIN32 telnet -Messages changed: 5101 -Cleanup of help code 7/1/2002: -Fix for steward -Added dcc_ip and dcc_start_port options to conqs -Fix for NICK command not working in conqs 6/30/2002: -Added fog_of_war option which hides most battle messages 6/29/2002: -Fix for ship names including ship numbers -Increased time string for WIN32 -Fix for conqs responding to channel messages 6/28/2002: -Changed version to 3.0C -New XML-based communication method between server and clients -Clients and servers older then 3.0 will not work with the new method -See conquest.api for details 6/26/2002: -Working on fix for spy conquest list 6/21/2002: -Added MPs to quest list -Messages changed: 4241 15007-15013 -Rangers can use espionage -Espionage doesn't cost an attack 6/14/2002: -Eye will show if a player is on vacation 6/11/2002: -Increased ship inventory to 20; ship markets will only re-stock if qty is <= 5 6/9/2002: -Vampires can't be level drained 6/7/2002: -Vampires may not aquire the Holy Grail -Messages added: 17061 6/4/2002: -Fix for Crusade not working for level 6 players 5/10/2002: -Fix for mage death after AR 5/2/2002: -Reduced maximum ship inventory to 30 5/1/2002: -Allow an alternate IP to be specified in the config file for conqmud -Added qty to the ship market -Messages added: 5106-5107 -Messages changed: 5007 5102 4/30/2002: -Fix for population (again) 4/26/2002: -Remove fix for steward from 4/4/2002 4/25/2002: -Allow an alternate IP to be specified in the config file for conqd 4/22/2002: -More stringent name checking 4/15/2002: -Divination and Vision show if player is on vacation -Increase message buffer limit 4/7/2002: -Don't allow non-printable characters in player name -Messages changed: 4160 4/4/2002: -Fix for players on vacation being jousted -Fix for steward executing commands on wrong continent 3/15/2002: -Fix for DP level -Add message to conqmud if client IP doesn't resolve through DNS 3/10/2002: -If you re-establish a Kingdom, you can change the tax rate 3/6/2002: -Fix for internal random player locator 2/19/2002: -Added log events for feeding and paying army on boats -Show "Vampire" in reprieve list 2/7/2002: -Barbarians have a defenseive horde in all battles -Mages spells don't take land -Queen of Spiders can die during looting 1/9/2002: -Fix for incorrect HK time in info -Fix for default formation for INIT 1/7/2002: -Fix for castles destroyed when the Giant is lost 1/4/2002: -Warlock cannot cast spells if defending player has the Orb 12/30/2001: -Spying on a player reveals if they are on vacation -There is a 1% chance of a mage surviving AR 12/19/2001: -Fix for Barbarians and Vampires not being able to buy their quest troop 12/14/2001: -Fix for being able to give to anyone once allied 12/4/2001: -Tweak default formation 12/1/2001: -Set default surrender to 100% -Create default formation -Messages changed: 4152 11/30/2001: -Changed version to 2.90C -Player file is NOT compatiable with previous releases -Fix for Grail not killing Vampire vassals -Retaliation is now 1:1 -Messages added: 4385-4387 11/28/2001: -Holy Grail can kill Vampire minions -Vampires can't charm players who are only level 1 11/27/2001: -Fix for incorrect message when Vampire hero life drains 11/23/2001: -Fix for incorrect level title for Shield 11/22/2001: -Fix for random number generator (for real!) 11/20/2001: -Auto-promote checks land only -Creating quest characters respects player limit 11/19/2001: -Fix for battle crash with ally and 2 hordes 11/6/2001: -Adjust random number generator -Add formation to ally command -Messages changed: 2076 10/31/2001: -New random number generator 10/11/2001: -Fix for negative space left for loading a ship 9/30/2001: -Fix for Boulder showing secret city name 9/17/2001: -Fix for incorrect msg when Lord of Chaos breaks an alliance 9/13/2001: -Fix for invade failing with "You are surely too powerful to attack..." 9/9/2001: -Fix for losing Diplomat and alliance remaining 9/1/2001: -More code cleanups; update WIN32 versions 8/31/2001: -Added class_change setting to conquest.classes file -Specifies the abount of copper required to class change -Messages added: 17060 8/30/2001: -Fix for auto_ar not working -Fix for Vampires being charmed -Fix for crash on INIT 8/26/2001: -Fix for charmed player having wrong title 8/17/2001: -Clerics can list Vampire vassals -Adjusted animal horde strengths 8/16/2001: -Fix for corpsing multiple times 8/14/2001: -Summoned creatures don't get hero/artifact bonuses -Possible fix for charm crash -Fix for new Demi still being a Vassal -Fix for levels showing more then class maxlevel 8/5/2001: -Rangers can buy items again -Added macros for some socket functions 8/4/2001: -Fix for incorrect Castle type in msg 11047 -Added structures command -Messages added: 4378-4384 8/3/2001: -Vampire master can't be slain while on vacation 8/1/2001: -Added conquest.structures file for defining Castles for each class -Messages added: 4377 -Messages changed: 14012 -Changed version to 2.85C -Fix for Level 10 players tithing -Fix for demoting with the Rod 7/28/2001: -Reset battles_lost to 0 when making a new kingdom 7/26/2001: -Made hklog a player command -Messages added: 58 7/23/2001: -Remove heroes and artifacts on vacation 7/22/2001: -Fix for reset vacation not taking the player off vacation 7/12/2001: -Allow auto_ar to be turned off via SIGHUP 7/6/2001: -Fix for population on different continents showing incorrect titles 7/4/2001: -Removed reuirement for punctuation in passwords -Messages changed: 4353 -Added hero death to log 7/3/2001: -Changed population output -Run population on different continents -Messages added: 5103-5105 -Messages changed: 5061 7/2/2001: -Added info to buy ship -Messages added: 5101-5102 -Messages changed: 5006-5007 7/1/2001: -Fix for incorrect message for give 6/30/2001: -Check player rank for everyone in the battle 6/29/2001: -Messages changed: 4374 -Fix for next HK time wrong in info -Fix for conqs not changing topic -Allow Vampire web users to change guise correctly -Fix for sending an extra . in info message 6/27/2001: -Fix for buying troops message -Messages added: 4376 6/26/2001: -Remove re-seek after slaying Vampire vassal -Messages added: 4362-4375 -Messages changed: 4111 6/24/2001: -Vamprie cowl shouldn't affect Vampires -Allow web users to change passwords correctly 6/23/2001: -Player file is NOT compatiable with previous releases -Changed version to 2.80C -Added vacation command -New items: Emblem Boulder Cowl Vial Wart -Messages added: 4355-4361 6032 10070-10089 6/22/2001: -Don't show battle lost counter to Vampires 6/21/2001: -More graphics to web client -Messages added: 57 4354 6/19/2001: -Added msg 56 for web clients -Make all clients not send message if len = 0 -conqweb now sends IP of browser -Messages added: 56 20000-20006 -Messages changed 4209 13013 18020 6/17/2001: -Added ability to remove parameters from messages -Fix for players demoting to strange levels when losing continent -Clerics can kill Vampire vassals in battle 6/16/2001: -Added message for new log entries -Messages added: 55 -Messages changed: 50 6/15/2001: -Fix for charm 6/13/2001: -Fix conqweb to work with more web servers -Remove case-sensitve username from conqweb 6/12/2001: -Released conqweb for Linux; simple web client, doesn't support newplayer 6/11/2001: -Messages changed: 4054 -Lowered odds of lifedrain -If you are lifedrained, you keep level + 2 assets 6/7/2001: -Fix for receiving negative troops from items 6/6/2001: -Fix for Church not giving correct info to Clerics 6/3/2001: -Increased tax rates to: 0, 500, 1000, 1500, 2000 -Increased Quest troop to 50/level on promotion -You don't lose food or money on demotion -Rewrite of promotion/demotion code -Update artifact powers -Update describe files for artifacts 6/1/2001: -Removed 15 line limit on displaying log -Added timezone to date and time for conqs and conqmud 5/31/2001: -Fix for casualties over 100% 5/30/2001: -Possible fix for incorrect pirate fleets 5/27/2001: -New Vassal HK breakdowns: 5% food from vassal / 2% copper from lord -Vassals can help in battles: 5% from vassal / 2% from lord -Added new command: vassalaid -Messages added: 2081-2086 7027 -Messages changed: 4163-4164 7003 7011 7013-7016 5/26/2001: -Added copyright msg to info -Fix for losing a remort upon being killed 5/25/2001: -Fix for ally being attacked message -Messages changes: 2055 5/24/2001: -Slight message revisions -Messages changed: 4012 4018 4180 4232 4317 4320 5023 5/23/2001: -Added timezone to date and time -Added local time to information -Fix for describe -Fix for possible buffer overrun -Fix for weather not showing effects with Necromancer 5/22/2001: -Major code cleanups -Fix for ninja command core dumping on bad password 5/21/2001: -Check ally for hordes in battle -Fix for item bug -Player file is NOT compatiable with previous releases 5/20/2001: -Changed version to 2.75C -Added password checker -Added lock command for Emperors -Time and date of last validation is shown on validate -Added item count, locked, and remorts to ninja -Messages added: 4353 6031 -Messages changed: 48 5/19/2001: -Must be level 2 to use post -Re-arrange enchant spell messages 5/16/2001: -Added reset all_items -Changed shield to -2/0 on attack, +2/+3 on defend -Added castle_price to conf file -Increased price of castles to 50k 5/15/2001: -Added ability to cosine view stats -Messages changed: 6001-6004 -Fix for duplicate lines in post -Fix for AR affecting Vampire Master with the Orb 5/14/2001: -Added post command -Messages added: 4352 -Added reset rank -Fix for crash with 2+ hordes 5/13/2001: -Fix for dismiss -Spells that take assets (earthquake, meteorstorm, etc) must follow attack rules -Cleanup of item code -Reduce ship speeds 5/12/2001: -Strength should not cost an attack 5/11/2001: -Fix for newplayer list command -Added globals command to conqmud to toggle global messages -Added intro2 command to conqmud to show intro2 -Changed conquest.intro2 file for conqmud -Changes to hero, artifact bonuses -Fix for opening unrestricted markets -Fix for not opening Vampire siege engine markets -Undead troops receive no bonuses except weather -Sail command cost 2 mps plus the highest speed -Increased saving throw % by 10% -Changed version to 2.70C -Added message in log for lifedrain -Vampire hero can lifedrain -Removed lifedrain from Destroyer hero 5/9/2001: -Vampire vassals don't offer gifts -HK, vassal code cleanups -Fix for duplicate message with eye -Minor bugs with penance fixed -Clean up some vassal code 5/7/2001: -Fix for QuestChar stewards -Bishop tithes as level 6 Cleric -Changed tithe rates to 50k + 20k * level for Cleric -60k + 25k * level for Ranger -Reduced BloodLust to 2, 3, 4 levels down 5/6/2001: -When you abdicate, receive 1-3% of assets -Fix for lifedrain -Added castle_land to config file -Code cleanups -Increased default surrender to 50% -Turn off auto-enlist by default 5/5/2001: -Added random tavern message for auto-ar -Messages added: 11117 -Don't allow HK command in steward string -Fix for Emp event command -Typo fixed in msg 10019 -Fix for Ranger Tend -Cap food to 50k -Clean up of event code 5/4/2001: -AR will give quest troops 5/3/2001: -Fix for incorrect message for berserk -Code cleanups, hero changes -Add ship type to message -Messages changed: 5020 -Make all Emperors behave like the 1st -Demi-gods are immune to Kraken 5/2/2001: -Make wand of fire have 5 charges -Changed Chieftains back to swm 5/1/2001: -Ignore defense weather effects for siege engines -Only need food when loading ships, not sailing 4/30/2001: -Make crusade message more specific -Messages changed: 3005 -Hero changes: Bishop, Merchant King 4/29/2001: -Changed Titan hero to destroy 20-50% Castles on leaving -Messages added: 8046 -Added Barbarian ability, BloodLust -Changed Fighters troops ability to 2-4-6 -Added Ranger ability, Preserve -Clerics must slay all Vampire vassals first -Clerics receive 50% of Vampire's assets on all continents -Message changes: 17008 17022 17034 17037 17046 4/28/2001: -Level 10 players immune to Ritual -Fix for avalanche message -Messages changed: 5096 -Vampire hero protects from Ritual -Fix for unload after invade 4/27/2001: -Added Ritual ability for vampires -Don't show guise in most spy/espionage messages -Fix for destroy not costing MPs -Added legend to troopinfo -Messages added 4344-4351 17052-17058 -Fix for weather mod 4/22/2001: -Fix for feeding/paying troops on ships -Weather mod changes -Changes in item prices: Banner, Letter, Call, Flag 4/21/2001: -Vampire can't charm you to use steward -Fix item count when blown off course -All quest tops can be bought in Secret City -Changed Generals to Order and Chaos -Fix for reset items message -Fix for camouflage showing a BG total -Updated Barbarian, Ranger help commands 4/20/2001: -Changed Generals to +1/+2 or +1/+2 for BloodGuards -Added mode of transportation to troop abilities 4/18/2001: -Fix for Titan hero not showing in heroes command 4/16/2001: -Changed White Knight to +1/+2 Knights 4/15/2001: -New hero: Titan -Increased Blade to +1/+1 -Increased Generals to +1/+2 -Troop changes: Barbarian -Slay counts as an attack -Slay looks at Vampire's top level -New weather system -Messages added: 8045 9053-9060 -Messages changed: 18000-18024 4/13/2001: -Added new heroes: Mercenary General, Merchant King, Bishop -Messages added: 8044 -Fix for open market message 4/12/2001: -Item changes: Destroy costs 3 mp New items: Siren's Song, Letter of Marque, Banner of the Warlord, Shield of the Wind, White Flag of Cowardice Changed items: Axe, Tome -Messages added: 10064-10069 -Removed ability of Vampires to travel at 1/2 MP cost -Mages can't be excommunicated 4/11/2001: -Added 5000 * level copper charge for stewards -Messages added: 4340-4342 -Added 5000 * level copper charge for stewards -Messages added: 4340-4342 -Messages changes: 4335-4339 4/10/2001: -Fix for conqmud re-using socket -Added stewards -Messages added: 4333-4339 -Player file is NOT compatiable with previous releases 4/10/2001: -You must be level 2 to set bounties -Add quest troop for each class (except Vampire) to Secret City -Removed Barbs sailing from any city ability 4/8/2001: -Changed Cleric BGs to Zealots and Mage BGs to GOlems -Trumpets only work for Fighters -Messages added: 3061 11116 -Messages changed: 32 2016 16020 -Messages removed: 16022 4/6/2001: -Fix for setting HK to midnight -Updated troop descriptions -Fix for round counter -Capped battles to 30 days -Show what day it is in on channel casualty report -Messages added 2079-2080 4/5/2001: -Made non-cleric BGs 10/12,shd -Added new ability for Fighters: Call-to-Arms -Messages added: 9052 11115 4/4/2001: -Added new troop ability: ambush -Added class abilities -Added new abilities command -Messages added: 4331-4332 -Rangers can summon at level 3 4/3/2001: -Renamed "Viking Leader" to "Barbarian Leader" 4/2/2001: -Fix for penance with Necromancer -Clerics only get Horde if attacked by Barb/Vamp at levels 1-3 4/1/2001: -Reduced some message verbage -Messages changed: 4180 4192 4231-4232 3/31/2001: -Troop modifications: FireElemental, Chiefton, Wraith, SkeletalKnight -Hordes won't count ally if friendly -Don't show Barb, Ranger, or Vampire quest troop in SC 3/30/2001: -Added quest troops for Barbarian and Vampire -Message added: 15043-15045 3/26/2001: -Fix for rank not removing Demis 3/22/2001: -Removed SIGUSR1 & SIGUSR2; use SIGHUP to read both messages and conf file 3/20/2001: -Fix for emp_password -Release all vassals at AR 3/19/2001: -Fix for attacks made after remort -Fix for setting bounty 3/16/2001: -Increased Ranger MasterArchers to 6/6 -Changes to combat: non-rng troops do 1-n damage, rng troops do 0-n damage where n is their total attack 3/15/2001: -Fix for Alchemist removing all items at HK 3/14/2001: -conqs attempt to change nick immediately -Log change nick command to emp.log -Added emp_password to conqd.conf file 3/13/2001: -Changed fs to rng -Rng troops do 0-n damage, where n is their attack value -Added Guardian help for level 1 Rangers -Messages added: 16022 3/10/2001: -Add msg for life drain 3/9/2001: -Increased item decay -Increased chance of misfire per rank 3/8/2001: -All Emp/Demi login attempts are logged 3/6/2001: -Move bounty file on age INIT 3/5/2001: -Fix for Alchemist creating items at NYHK -Issue dcc chat immediately *** Only Linux version updated after this point *** 2/9/2001: -Fix for spy showing SC name -Clerics may only excommunicate same side -Hero effects only occur when attacking -There is a chance of hero death if your ally attacks 2/6/2001: -Fix for negative peasants -Fix for bounties not being paid -Barbarian berserk affects all troops 2/4/2001: -Set minimum bounty to 10k -When setting bounty, a global message is sent. -Removed restrictions on {}, [], and () in names, messages, etc. -Made bounties continent specific -Titans may not set bounties 2/3/2001: -New command: bounty Allows you to put a price on someone's head -Added message for Alchemist not creating any items -Messages added: 8043 19000- -Fix for crash in conqs with check_dns and newplayers 2/2/2001: -Added check_dns option to conqs.conf file -Changes to swarm: >= 1000 +1, >= 2000 +2, >= 4000 +3 -Allow conqs, conqmud connections from non-local hosts -You need 50 peasants per castle to generate taxes -Cleanup of code to find random item, player, or ship 2/1/2001: -Force binding to port (no more "address in use" errors) -Corpse will reset your reprieve protection 1/31/2001: -Barbs get small bonus to peasant birth rates -Added inactivity timeout to conqmud of 30 minutes -Increased effectiveness of shield ability 1/30/2001: -Added chance of failure for enchant (lame mages) -Rangers can't buy items (heh-heh) 1/28/2001: -Rangers can buy items -Clerics can't use Thieves Tools -New levels for Ranger commands: Vision:1 Tend:2 Shield:3 Summon:4 Commune:5 -Adjusted Ranger units slightly -Added new Ranger troop type in lieu of BloodGuards -Messages added: 16020-16021 -Fix for buying non-existent troops in markets with empty slots -Fix for not being able to change server port in conqmud.conf -Added class parameter to weather 1/27/2001: -Fix for incorrect reprieve for QuestChars -Linux version only: Sending SIGUSR1 to conqd, conqmud, or conqs will re-read messages file Sending SIGUSR2 to conqd will re-read parts of conqd.conf file -Fix for mystic in cities without an artifact -Tithe happens at class change and HK only -Potion of Speed gives 10-20 MPs each use -Auto-enlist, strength, bless, and shield are continent based -Shield may be used at level 4, costs 10 MPs, and grants -1/+3 bonus -Bless may be used on self or others -Show battles lost when reprieve is on in review -Messages changed: 3001-3002 -Messages added: 3060 4325 1/26/2001: -Possible fix for formation bug -Reset to default formation when using reset class -Fix for conqs dropping dcc messages -Fix for 1st Emperor reflecting spell message -Fix for a vassals ally attacking lord -New Barb attack limits: level 1-3:5 4-6:10 7+:15 1/25/2001: -Added remort total to rank -Messages changed: 32 4204-4207 10007 13000 -Messages deleted: 16007 (duplicate) 1/22/2001: -Added text description for win32 socket errors -Network code cleanup 1/21/2001: -Fix for all newplayers starting on continent 1 1/20/2001: -Show real player name in vassals command -Undead troops won't receive honor bonus 1/18/2001: -Only troops which need food at HK, need food to sail -Items can be bought for 1 MP -Added new Shield ability (reduce 1st round damage by 20%) 1/17/2001: -Items with cost < 0 can't be bought or sold -Spies will report player movements -Messages added: 4321-4324 1/16/2001: -Vampire doesn't get reprieve -Vassals command shows assets if Lord requests 1/15/2001: -Fix for Connection Reset by Peer when changing nicks -Added port # to conquest.servers file for conqs -Added continent parameter to conquest.classes file 1/14/2001: -Vampire can't charm you to buy a sceptre 1/13/2001: -Update of help commands 1/12/2001: -Items in markets may decay -Honor bonus/penalty for low/high tax rates at NYHK -Show +0/+1 bonus defenders get in review 1/10/2001: -Fix for quiver and trumpet -Ally can now take a continent name as a parameter -A -1/-1 penalty for low honor has been added -A +1/+1 (max +2/+2) bonus has been added for high honor 1/9/2001: -Added new options to game command -Included conquest.api file to describe communication protocol 1/08/2001: -Added attack_reprieve and restore_protection options to config 1/07/2001: -Item changes: Increased cow , builders, trumpet, and thieves effect Changed base price of several items Items which add troops check for Castle limits Tithe after selling and using items Messages changed: 10019 10021 1/04/2001: -Better sort for rank 1/02/2001: -A player may only be attacked in 1 HK as many times as they can attack -Increased delay between attacks to 15 seconds -Increased # of attacks for Barbarian to 15 -Player file is NOT compatiable with previous releases -Message added: 2078 ***Updated version to 2.60C*** -Do not show items that can't be sold in buy/sell item -Fix for Dukes not getting all swarm -Messages changed: 10053-10054 1/01/2001: -Fix for non-existant ship bug -Ensure only valid troops get bonuses -Added Fighter troop abilities: Level 2: +0/+1 to all troops Level 5: +1/+0 to all troops Level 8: swarm to all troops -Cost 2 mp * level to buy items -Can set whether item can be sold in conquest.items file -Messages added: 10063 12/31/2000: -Vampire vassals with a remort can charm after level 7 -Rangers can't buy items -Modified food calculation tolerance -You can now buy/sell items -messages added: 10052-10062 -You must have food to sail -Fix for unload with negative amount bug -Removed fs from Wyverns 12/29/2000: -Do not show Vampire guise in Lure or surrender 12/26/2000: -Adjusted Vampire troops -Ensure Vampire vassals aren't released -New ship types: attack and cargo attack ships fight first in naval battles 12/24/2000: -You must be in the port city to sell ships 12/22/2000: -Adjusted Barbarian troops -Barbarians can sail from any city -Added sell ship -Messages added: 5094-5098 12/21/2000: -Reset formation after AR 12/20/2000: -New display for vassals -Messages changed: 7024-7026 -Fix for Warlock message during battle 12/19/2000: -Fix for hordes not showing -Do not allow invalid troops to be given 12/18/2000: -Changed MountedArchers to 3/5,fs -Fighter land & peasant totals increased based on sum of all vassals -Fix for Warlock message during battle -Fix for weather message -Messages changed: 18010 12/16/2000: -conqs will ignore ping and ctcp version floods 12/15/2000: -Fix for buy max components crash 12/14/2000: -Added reset formation 12/13/2000: -Fix for crash during sail/nbattle -Spies show enemy fleets -Show player fleet in ninja -Don't say the Vampire consumes a player's soul if they have more then 1 kingdom left -Messages changed: 5092 17015 12/12/2000: -Show continent name when remorting -Messages changed: 9051 -Fix for not showing what components are needed to cast a spell 12/10/2000: -Fix for fleet being blown off course and not receiving gift (for real) -Fix for not receiving correct formation when using ninja -Bow of Accuracy prevents misfires 12/9/2000: -Fix for fleet being blown off course and not receiving gift -Messages added: 5093 -Lowered chances of siege engines breaking in battle by 5% 12/7/2000: -Fix for plague spell 12/6/2000: -Shield BloodGuard bonus is cumulative with level 1 BG protection -Fix for fleet counter being 1 more then actual # of ships -Added reset fleet command to fix the fleet counter 12/3/2000: -Fix for troops on ships being fed/paid multiple times -Increased amount of MPs and peasants in the secret city -Added a # to troopinfo for help with formation setups -Misfires only occur starting with the 2nd round of combat 12/2/2000: -Fix for crash when taking cargo during naval battle -Update help files for ship commands -Added seconds to conqs.log 12/1/2000: -Do not put non-existant troops for a class in formation -Troops on ships need to be paid/fed -Added misfires to troops with fs; 2% chance per rank from the front line of hitting allies -Messages added: 2077 11/30/2000: -Added more ship types -Added reset market command -Fix for spying on Vampire and not seeing the guise when showing surrender 11/27/2000: -AR will not affect Orb of Negation holder 11/24/2000: -Fix for fleet message in person/spy 11/15/2000: -Added fleet information to person/spy -Messages added: 4186 4198 11/10/2000: -Added seconds to conqd.log -Fix for msg 5042 11/9/2000: -Fix for incorrect msg when using eye on a player who doesn't exist 11/4/2000: -Warlock won't cast strength on you multiple times -You can't promote with the Rod 10/31/2000: -Fix for heroes not leaving during AR if not allowed by new class -Renamed default mage 10/30/2000: -Fix for Vampire's top level not being reset after death -Fix for display in fleet for ships with no cargo 10/28/2000: -Fix for buy max for Vampire/Necromancer -Various cargo fixes for ships -You can now carry Renegades on ships -Updates to troops helping in naval battles -Fix for ally attacking ally message on channel -Fix for Master Farmer not giving any land/peasants -Fix for killed while trying to go Vampire message -Fix for buying food message 10/23/2000: -Fix for incorrent continent msg for spells 10/21/2000: -Fix for castle and peasant buy messages -Fix for Master Vampires remorting with 1 kingdom 10/20/2000: -Your host must resolve through DNS to newplayer on Conquest through conqs 10/17/2000: -Added log entry for Titan level players using charm 10/15/2000: -Fix for duplicate market listings -Messages added: 4320 -Fix for tornados causing negative troops/food at HK -Fix for being created without other person accepting -Fix for not having enough food to sail message -Fix for incorrect level reported in KINGS list 10/13/2000: -Fix for battles reporting incorrect bonuses for attacker 10/11/2000: -Fix for Diplomat leaving and not breaking Fighter/Ranger alliances 10/8/2000: -Fix for Vamprie charm working for non-master Vampires -Made animal hordes "real" troops instead of Ranger class troops 10/7/2000: -Fix for the "Only 1 host per HK" message -SEEK attempts will only reset when vampire guises 10/6/2000: -Fix for auto-enlist -Damage will only carry through if the damage is greater then 4x the defense -Added chance of failure for summon w/o ally -Messages added: 16019 10/4/2000: -Damage will carry through if one rank is wiped out -Fix for remote review not showing correct formation -Fix for default formation -Increased espionage chances -Espionage dosen't remove protection -MP cost of sailing is: 1 + (speed of all ships in your fleet) -Fix for battle damage not computed correctly -Added ranks to player formations -Player file is NOT compatiable with previous releases 10/2/2000: -Fix for pirates destroying fleet msg 10/1/2000: -Messages added/changed: 5055-5057 5060 5092 -Pirates receive a fleet of 1-3 ships -Show enemy fleet when nbattle or pirates 9/30/2000: -Added support for players having up to 8 ships -Player file is NOT compatiable with previous releases -Updated version to 2.52 -Messages added/changed: most of the Continent messages -Fix for KIA not showing all 10 lines -Ranger VISION won't show BGs -Spy, Divination, Vision, and TrueSight show surrender and formation 9/27/2000: -NEW Command: FORMATION -Player file is NOT compatiable with previous releases -Updated version to 2.51 ***** End Development for servers prior to 2.51 ***** 9/27/2000: -Fix for Hero dying message -Fix for secret component message -Added 500k money reward for killing Kraken -Messages added/changed: 2076 4317-4319 5090 8005 11037 11114 9/25/2000: -Fix for Ninja msg in color (Titans only) -Fix for ESCAPE msg 9/23/2000: -Reduced # of Mps per HK -Increased Bless and Strength commands to 10 mps -Bless gives +1/+1, Strength gives +2/+0 -Bless & Strength last 1 HK -Messages added/changed: 3002 11113 9/22/2000: -Messages added: 9051 -Fix for loadship bugs 9/19/2000: -Adjusted ship properties -Fix for Aegis battle message 9/18/2000: -Fix for weather not showing temp 9/17/2000: -Crown gives 100 troops per level: 50% soldiers, 25% archers, 25% knights -Fix for spy torture message 9/16/2000: -Boots give +1 number of attacks instead of fs 9/14/2000: -Fix for looting siege engines -Fix for not promoting unprotected Knights 9/13/2000: -Include swarm ability in merc info 9/12/2000: -You have to have > 0 peasants to generate taxes -Fix for clear weather message -Hordes get 3x # of BloodGuards in an army as Soldier class troops 9/11/2000: -Changed Soldiers to have swarm -Minor market adjustments 9/10/2000: -Added new troop ability, swarm -Fix for Lure format on channel 9/9/2000: -Changed ?????? to [-closed-] if market wasn't open -Fic for Immortal Titans staying on rank -Fix for AR not giving enough castles to hold troops -Fix for enchant message -Fix for Titans using a sceptre -Fix for incorrect player count in info -Fix for channel logs 9/8/2000: -Added class pics to conquest.classes file -Changed 3 of the components -Adjusted the MP cost of most mage spells in conquest.spells file -Changed format of conquest.legends file; put legends on 1 line, and remove ? delimeters 9/7/2000: -Fix for start_date not being set -Messages added: 1019 10049 10050 -Fixes for setting attack and defend to 0 -More beta server bug fixes 9/6/2000: -Updated version: 2.50C -If you set both attack and defend of a troop to 0, it won't appear in markets or review -More beta server bug fixes -New client and server architecture (beta) -Check conquest.messages file -Fix for Kraken regen msg ***** End Development for servers prior to 2.50 ***** 8/30/2000: -Fix for Kraken regen message -Fix for max spy crashing server -Fix for Ranger tend message -Fix for Kraken stats not being saving -Lowered Kraken's max. health 8/29/2000: -Match casualty reports to review -Fix for casualties using Juggernaut spell -Use correct names when transferring items -Fix for Kraken stats -Added Kraken health to info for 1st Emperor -Removed restrictions in code for Rangers having Knight troops (if you still want restriction, leave Knights as 0/0) -Added new Ranger troop type -All siege engines are fs (except BatteringRams) -Modified Bow's bonus 8/28/2000: -Shield doesn't attract BGs if you have Undead troops (but still gives defense bonuses) -More weather mod fixes 8/27/2000: -Fix for troops having abilities < 0 (or 1) -Check army file while being read for bad abilities -Added a few more color aware commands -Re-formatted person 8/26/2000: -Formatted person -Added castle_name, food_name, peasant_name to conf file -Fix for pirate names -Update WIN32 spell list with new spells 8/25/2000: -Added pirate_name to conf file -If the Kraken is alive and you nbattle someone on a different continent, it may attack you -Fix for players having Demi-god vassals -Fix for siege engines having < 0 defense 8/24/2000: -Updated version: 2.32C -Changed colors to account for mercs 8/23/2000: -Fix for 2 spells missing -Added ability to change class names (i.e. Fighter, Mage, etc) in conquest.classes file -Changed most references to classes to class names defined -Fix for Necromancer travel costing 1/2 mps 8/22/2000: -Added LEVELS command -Fix for Warlock/Destroyer hero using attacks -Review shows troops with all bonuses -Surrender show in review command -If a hero is dead, you won't receive info on him/her from mystic -Vampires don't need to meet land requirements to receive a remort 8/21/2000: -Added 2 new mage spells: portal and kraken -Increased rank to 10 players (only top 5 get bonus mps) -Grail gives all non-barb/vamp troops regen -Info file is NOT compatiable with previous releases (ask for conversion program) 8/19/2000: -Added quest riddle -If you kill a player with remorts, you get a 25,000 copper per remort bonus -Info file is NOT compatiable with previous releases (ask for conversion program) 8/18/2000: -Set maximum food price to 400/200 -Fix for ally entering battle when not on same cont -Added message when ally gets attacked -Modified troop strengths/costs -Fix for Undead troops costing food to sail 8/17/2000: -Rangers can be attacked by any non-Ranger under enforce_peace -Troops and siege engines carried on ships help in naval battles 8/16/2000: -Fixed bug with incremental mps -Increased MPs per HK -You can carry siege engines and Mercs on ships 8/15/2000: -Updated version: 2.30C -Added message for reading each config file -Added conquest.classes file for race/class definitions -Added conquest.topics file to IRC client (conqs) 8/14/2000: -Added autoenlist command -If you set surrender to 100%, you will never retreat. 8/13/2000: -Added Quest charcters to conf file -Added Race names to conf file -Added Class titles to conf file -Updated GAME command with more info 8/12/2000: -Added GAME command -Player file is NOT compatiable with previous releases -Fix for Artifacts not going to correct cities -Added Vampire titles -Made player record smaller 8/11/2000: -Modified Wyverns to 10/9,fs 8/10/2000: -Fix for Barbs and Vamps questing -Fix for weather not initializing on continents 3 or 4 -Fix for Resurrect giving more troops then Castles allow -Fix for Necromancer questing for BGs -Weather affects food production -Minor production adjustments 8/9/2000: -Fix for bot crashing at HK (when food or copper < 0) -Further food/peasant production tweaks 8/8/2000: -When reset nick is used, move log and msg files to new nick -Added adjustable tax rate -Player file is NOT compatiable with previous releases 8/6/2000: -Fix for Vampire Master releasing vassals 8/5/2000: -Attack time added to config file -Added build time to start up -Fix for trying to hire 0 mercs -Added reuse parameter on socket -Undead troops no longer require food when sailing 8/4/2000: -Resurrect revives 1-5% of the troops you've lost in battles 8/3/2000: -Fix for DI 8/1/2000: -Fix for alliances working after 1 player deleted -Added council help file 7/31/2000: -Fix for animating Zombies for free 7/30/2000: -Vampires and the Necromancer may not train Zombies -Vampires and the Necromancer may animate Zombies -You must have King land when you remort to receive experience -Fix for DivineIntervention working with Vampires -Fix for Vampire minions coming back as Vampires if Master is slain 7/27/2000: -Fix for Vampire/Necromancer animating Castles 7/26/2000: -Barbarian and Viking Leader give separate hordes 7/24/2000: -Set clone's assets to 0 for charm spell -Fix for crash during delete_player -Fix for loot taking incorrect items from cities 7/23/2000: -When you lose a remort, save battle and gender info -Fix for non-existent continent after remort if not fighter -More city market fixes -Clerics must be level 4+ for PENANCE to work with them -Fix for Vampire buying troops 7/22/2000: -Vampire can buy their troops anywhere -Charm is now a 5th level spell 7/21/2000: -Fix for vassal NYHK -Fix for minimum troop prices -Added new market pictures -Mage CHARM spell causes target to attack self -Many, many fixes to the restricted city markets -Fix for players attacking within 5 levels -Player file is NOT compatiable with previous releases 7/19/2000: -Must be level 2 to SEEK, level 3 to SLAY -Restrict city markets by class -Added retaliation -Player file is NOT compatiable with previous releases 7/18/2000: -Do not show Dark priestess name on channel -Modified Barbarian Tribe names 7/17/2000: -Fix for attempted connections to master server left around 7/15/2000: -Fix for robbers taking 0 food or copper -Fix for Lure showing Vampire guise -Fix for Lord of Chaos breaking alliance message 7/14/2000: -Defenders get a +0/+1 bonus to all troops -Do not show secret city name during sieges -You must have 3 or more remorts to receive IRC ops 7/12/2000: -Mercs affected by natural disasters -Increase copper travel limit to 1,000,000 -Minor network tweaking 7/11/2000: -Resolve client IPs to hostnames when accepting connection -Fix for BESIEGE not checking attack limits -Keep same side when remorting with 1 Kingdom 7/10/2000: -Added enforce_peace to Conquest server -Fix for HIRE not costing 1 mp -Added "init_msg" to IRC client -Show server IP at startup -Only allow IRC clients to connect from same IP -Grab IP from all non-IRC clients for hostname check 7/9/2000: -Fix for early remorts -Added map and weather -Fix for crash after Juggernaut spell 7/8/2000: -Fix for AR spell -Updated version: 2.14C -Adjusted networking code -Fix for abdicate -Level 9 clerics can attempt to revive heroes -Heroes won't die if your army doesn't sustain any casualties -Updates to web site address -Fix for socket mismatches on validate -Fix for shutdown command -Fix for newplayer if max_player value hasn't been exceeded -If Knight has demoted, allow them to see petition stats 7/6/2000: -Ensure Vampire vassals are destroyed if Master is killed -Fix for Vampire vassal creation after lifedrain -Another Fix for Vampire vassals receiving Master Vampire's guise 7/5/2000: -Increased Barbarian loot % -Fix for Vampire vassals receiving Master Vampire's guise -Clerics attempting SLAY will lose protection. 7/4/2000: -Fix for THUNDER command 7/3/2000: -Remove vassals when a player class changes 7/2/2000: -Fix for Clerics not getting horde for defense when attacked by Barbarian or Vampire -Rewrite of weather mod -Weather now affects mercs -Fix for equal_class function 6/30/2000: -Bug with artifacts file fixed -Per-city limits on Mercs you can hire (use tavern) -Rangers can only SHIELD once per HK -Player file is NOT compatiable with previous releases 6/29/2000: -Working on memory leak... 6/28/2000: -Food buy prices are now half what the city sells it for -Maximum troops/castle fixed 6/18/2000: -Updates to city food production 6/15/2000: -Minor updates to server networking code 6/14/2000: -Fixes for besiege command -Increased peasant defense -Added %DT and %DS winmsg variables -Fix for IRC client disconnecting from IRC -Added Barbarian besiege command -Fix for class MPs at HKs -Fix for long Vampire guise crash -Receive 3 * bonus MPs each HK 6/13/2000: -Vampires can't tavern -Fix for early abdication 6/12/2000: -Fix for Vampires promoting at non-NYHK times -Fix for Vampire vassals not promoting -Added message to NICK command -Fix for gender adjectives -Fix for Mongols executing Titan commands 6/11/2000: -AR respects classes set in conqd.conf file -Various Vampire vassal bug fixes -Reduced channel out put for ship battles -Minor battle bugs fixed 6/10/2000: -Fix for player with experience being killed -Fix for crash on ninja/spy -Added new class symbols 6/9/2000: -Adjusted troopinfo command -Fix for various class bugs -Fix for tithe -Changed promotions file -Fixed bug with promotion stats 6/8/2000: -Fix for Celtic Barbarian hordes -Modified Barbarian and Ranger troop strengths -Added support for up to 4 Emperors defined -Added 2 new class types, Celtic and Anglan -Newplayers who don't vassal start on the continent of their class (ie Normans start on Normandy, Saxons start on Wales, etc) -Fix for Vampire vassals -Added message to vassals when Clerics seek or attempt to slay Master Vampire -Player file is NOT compatiable with previous releases 6/7/2000: -Vampires can't get robbed -Fix for multiple Vampires (heh-heh) -Put army definitions in configuration file -Player file is NOT compatiable with previous releases 6/5/2000: -Added support for multiple Vampires in conqd.conf file -Minor bug fixes to server 6/6/5000: -Queen of Spiders allows you to loot at any level -Adjusted most troops D -Shield gives +0/+1 to all non-mercs -Crown gives +2/+1 to Knights -Sword gives +2/+1 to Soldiers 6/5/2000: -Fixed NICK command for IRC clients 6/4/2000: -Fix for penancing under Titans -Fix for vassaling under Titans -Allies and hordes troops are shown 5/31/2000: -Fix for Generals battling -Adjusted mage mercs -Destination continent after defeat fixed -Fix for mercenary desertions 5/30/2000: -Added mercenary total cost to review -Added Titan troop types -Fix for spies showing BGs -Bugs with hordes fixed -Bug with ninja fixed -Hire costs 1 mp 5/29/2000: -Clerics only get a barge at NYHK if their maximum level is < 3 -Adjusted merc's attributes -Adjusted troop regeneration -Juggernaut spell increases battles won and battles lost -Fix for troop type and abdicating with 1 kingdom 5/28/2000: -Made summoned creatures "real" units -Tweaked battle engine for more realitic damage 5/27/2000: -Added Mercenaries -Fix for Amulet of Summoning -Added new command, troopinfo -Added Immortal Titans to the Titan list 5/26/2000: -Fix for Titans on multiple continents -Fix for Divine Intervention -Turn command affects Necromancer's army -Bug when Necromancer leaves kingdom fixed -Added "troop" to reset command -Bug with Titans being changed by AR spell fixed -Bug with Level 1 Barbarians having 0 Castles after AR fixed 5/25/2000: -Fixed IRC client crashing after server leaves -Fixed rare core dump for Linux server -Minor updates to the the help files 5/24/2000: -Adjusted requirements for promotion for Rangers -Formatted troop bonuses -On rank if battles won are equal, then troops killed is the tie breaker 5/23/2000: -Formatted review 5/22/2000: -Fix for various battle bugs 5/21/2000: -Formatted review -Fix for multiple entries in banned file -Fix for honor bug -Defender's ally will not enter a battle until round 2 -Fix for changing artifact locations 5/20/2000: -Added build time to info command 5/19/2000: -Fix for weather command -Fix for multiple bugs -Player file is NOT compatiable with previous releases 5/18/2000: -Fix for Tome -Reduced first attack to 30 minutes 5/17/2000: -Fix for WIN32 server not running HKs -Hammer provides a Horde for Defense only (Barbarians get mighty hordes for attack) -Increased minimum prices for Archers, Knights, and Catapults -Fixed show_player command 5/16/2000: -Minor updates to the Emperor commands -Adjusted show_player 5/14/2000: -Fix for post AR troop bug 5/13/2000: -Fix for Cleric and Vampire class change -Updated troop strengths -Fix for battle statistics 5/12/2000: -You must wait at least 1 HK to attack/quest horde -Cleric must use SEEK before SLAY -Player file is NOT compatiable with previous releases 5/11/2000: -Vampire charm bug fixed -Added troop descriptions to buy, enlist -Adjusted hero/artifact/item battle modifications for new system 5/7/2000: -Fix for battles stats in view calculation -Fix for Barbarian horde message -Fix for troop types and AR spell -Vampire troops no longer need food -Catapults no longer need food -Fix for review 5/6/2000: -Added number of attacks to troop abilities -Lord of Chaos only uses his power 50% of the time -Fix for reset class not adjusting troop types -Bonuses for army are more clear -Horde armies now have appropriate troop types (Vampire troops for Undead, Cleric troops for Crusaders, etc) 5/5/2000: -Possible fix for IRC client crashes -Fix for WIN32 server not saving heroes/artifacts -NEW Combat System -Player file is NOT compatiable with previous releases 5/1/2000: -Becoming a Vassal does not put you on the same continent as Lord 4/28/2000: -Lord of Chaos doesn't work with the horde anymore -Bug in IRC client not sending certain msgs fixed -New pic for the Joust list 4/27/2000: -Improved IRC client performance -Changed Vampire King pic -Added Ranger King pic 4/24/2000: -Fix for Knight/Shield BG protection 4/22/2000: -Fix for Eye -Fix for Quest BG -Fix for Dust/Move spell -Fix for IRC client not sending msgs on validate 4/21/2000: -Fix for quest horde bug -Fix for Necromancer leaving 4/20/2000: -Minor hero bug fixes -Added description of hero to heroinfo command -Player file is NOT compatiable with previous releases 4/19/2000: -Added 3 new heroes 4/18/2000: -Modified reset command -Added socket to reset command -Minor fixes for the server 4/16/2000: -Fix for IRC Client DCC -Fix for maximum MPs -Fix for experience names in person/spy/ninja -Fix for The Shield of the Defender -Fix for spy markets not opening in WIN32 server 4/15/2000: -Fix for city name in spy/ninja -Fix for DCC chat speed in IRC client 4/14/2000: -Fix for giving out mps -Fix for Continent totals in info -Fix for IRC clients taking too much CPU -Fix for new Knights appearing in non-existant city on Scotland -Fix for IRC client flooding off -Fix for Knights not promoting correctly at NYHKs -Increased log display from 10 to 20 lines -Player file is NOT compatiable with previous releases 4/13/2000: -Fix socket mismatch after INIT -Added component names to the conf file -Fixed rank display for > 1000 battles won -Increased name output to 16 chars for KIA, list -Minor bug fixes for the client and server 4/12/2000: -Fix for server not responding to clients -Released stable IRC client -Minor bug fixes and tweaks in server 4/9/2000: -Added 1 new artifact -Various minor bug fixes -Vassals can only be removed after 1 HK in Lord's service -Player file is NOT compatiable with previous releases 4/8/2000: -Fixed heroes and items not being found -Added 5 new artifacts (thanks Vhaeraun!) -Fixed 2nd Emperor not being created -Fixed various ship bugs -Fixed crash when deleting players -Define up to 15 ships in the conquest.ships file -First ship no longer has to be "None" 4/7/2000: -Rewrite of continent code -Define 1-4 continents and 1-64 cities in the conf file -Player file is NOT compatiable with previous releases 4/5/2000: -Fixed level 1 players not promoting properly 4/2/2000: -Added logging option to conf file -Fixed nonexistant player names 4/1/2000: -Added message if end_date is set and age is nearing the end -Fixed check_word bug -Saving throw %s were backwards (ie high for Knight, low for King) -Added promote_knights option to conf file -Added remove_items option to conf file -Can specify how many times an item is used This number is also displayed in a player's item list When you capture items, you get the remaining charges -Player file is NOT compatiable with previous releases 3/31/2000: -Increased size of player name field from 16 to 32 characters -Minor tweaks 3/30/2000: -Fixed socket mismatch error if client disconnects -Fixed last housekeeping time -Fixed heartbeat -Removed AR parameter and put in conf file 3/29/2000: -Fixed Jasmon messages -Added heartbeat -Continent names added to config file -Bug with first Emperor reflecting spells fixed 3/28/2000: -WIN32 server complete 3/25/2000: -Major performance increases -Enchant spell modified for new items 3/24/2000: -Fixed core dump on INIT -Partial rewrite of item code -Added 8 new items (thanks Vhaeraun!) -Added an active field to the items file 3/23/2000: -Fixed Vampire regeneration message 3/22/2000: -Port numbers could not be changed -Added message if you try to connect to port numbers < 1024