# Conquest version 2.5 # Message file # Copyright(c) 2000 # # Modify at your own risk! # # Format: ! # Parameters may be excluded by removing the %s # Parameters may be skipped by placing a '^' after the %s # i.e. %s^ # # DO NOT change the msg numbers! # # Common Messages 0-1000 0!You must have achieved the rank of %s to use this command. 1!You do not have enough movement points(%s) %s. 2!The city of "%s" does not exist in this realm. 3!The city of %s is located on %s. 4!You have already attacked %s times! You must wait until after Housekeeping to attack again. 5!You must maintain the rank of %s to hold Vassals. 6!The Emperors have banned %ss from this realm. 7!You must have achieved the rank of %s to class change. 8!A conqueror of your stature may not class change. 9!A %s such as yourself cannot class change. 10!"%s" is not in the records, perhaps you have misspelled it. Check the name and return when you feel you are correct. 11!If you really want to attack yourself, do it somewhere else... 12!Your squire says to you, "Many apologies %s, but %s is not on %s. Perhaps you should try someone closer." 13!"%s" is not a valid command. Use the HELP command for game information. 14!You must specify a name to use this command. 15!Through devious concealment and subterfuge, your operative has gained the following information: 16!You do not have enough %s(%s) to %s. 17!You must specify an argument for this command to work. 18!The city of "%s" does not exist in this realm. 19!You are already in the city of %s. 20!The city of %s is located on %s. 21!One can only wonder why you would want to spy on yourself... 22!The Kingdom of %s: 23!%s Personal Stats for %s %s %s: 24!%s %s | %s | %s %s 25!%s %s | %s | %s %s 26!%s %s serves %s of %s. 27!%s's elimination msg is: %s 28!%s is currently in the city of %s on %s. 29!The continent of "%s" does not exist in this realm. 30!You are already on the continent of %s. 31!Your %s(s) can only support %s total troops! You already have %s total troops. 32!Your conduct in the service of your %s does not warrant any %s assistance. 33!Your generals inform you that your current amount of %ss simply cannot support %s more %s(s). 34!Sorry %s, but your land can only support %s more %s(s). 35!A conqueror of your stature has no need for Artifacts. 36!A conqueror of your stature may not Joust. 37!You must specify an amount greater than 0. 38!One can only wonder why you would try to send a message to yourself... 39!No such location exists in this realm... 40!You are not validated for play. 41!The mystics search through the scrolls. "We cannot find your name in the records of honor." WELCOME TO CONQUEST!. Use the HELP command for game information. 42!If you were a player, refer to the KIA log to see who decimated you! 43!Socket mismatch. Please re-validate. 44!Incorrect password. You are NOT validated. 45!You have exceeded the maximum login attempts; please see a Titan for help. 46!Password accepted. You are now validated. 47!Please remember to use the DONE command when you are ready to leave. 48!The current year is %s in the %s Age of Conquest!. You last validated %s. You may now proceed with your Conquest!. 49!You have %s year(s) remaining as %s. 50!Your valet informs you that you have %s new message(s). 51!%s 52!%s 53!If you don't want to see these tips in the future, use the SET TIPS command. 54!Validate spam warning #%s. 55!Your log contains new entries. 56! 57! 58!%s 59!Location: %s on %s 60!Experience: %s | Protected: %s | Taxes: %s 61!Ally: %s | Spy: %s | Ninja: %s 62!Artifact: %s | Hero: %s | Fleet: %s 63!Surrender: %s% | Attacks made: %s/%s | Max. Troops: %s 64!Autoenlist: %s | Attacks lost: %s/%s | Merc. Cost: %s %s/HK 999!*****Pass through***** # Barbarian messages 1000-1999 1000!An %s %s such as yourself would never think of performing such a loathsome act. 1001!%s's army is incited into an uncontrollable rage! 1002!At the conclusion of the battle, %s% of your troops collapse from exhaustion! 1003!Message error: ask your admin to update the conquest.messages file 1004!Your troops look confused. "Couldn't we just walk into %s?" 1005!After positioning %s army, %s orders a siege of %s! 1006!The garrison is no match for you...%s is at your mercy! 1007!%s %s %s has successfully sieged %s! The gates are forced open as %s army storms the city! 1008!The garrison of %s overpowers you...your army is in ruins. 1009!%s %s %s has been defeated by the garrison of %s! The townsfolk celebrate "%s Humilation" day. 1010!Message error: ask your admin to update the conquest.messages file 1011!The garrison of %s foils your attempt to loot the city! 1012!%s %s %s has sacked the city of %s! 1013!Outraged by this latest assault, the merchants of %s petition to have the city gates locked! 1014!After much planning, you fall upon the city of %s. Before the garrison can organize itself, you manage to capture %s %s! 1015!You have revoked your allegiance to the %ss! You are now a Savage %s %s! 1016!%s spits upon all %ss! %s has become a Savage %s %s! 1017!You do not have %s %s to bribe the %ss! 1018!You incite all of your troops into a frenzy, filling them with an unheard of bloodlust! 1019!Your bloodthirsty horde arrives at the city gates, only to find them locked! 1020!The Barbarian hordes have already been unleashed on %s! 1021!Despite the elimination of several dissenting Chieftains, your call for a Blitz of %s fails. 1022!After hours of "negotiations", you are successful in organizing a blitz of %s! 1023!%s %s %s raises his battleaxe on %s and unleases the Barbarian hordes! # Battle messages 2000-2999 2000!%s, you must wait %s hour(s) %s minute(s) %s second(s) to begin a campaign. 2001!You may not attack a loyal %s. 2002!A powerful magical force prevents you from attacking %s... 2003!You mount your forces to attack but a Chaos Device prevents your troops from moving more than a few feet! 2004!You may not attack a player who has not initiated a battle. 2005!You may not attack a player of this calibur until you have proven yourself on the fields of battle. 2006!You are surely too powerful to attack this conqueror. 2007!An officer from your army enters the room, breathing heavily. "%s, Your forces are still recovering from your last attack!" You must wait %s second(s) to attack again. 2008!After moving their armies into place, the %s and the %s engage in fierce combat! 2009!Through trickery and deceit, the %s has broken the alliance of %s and %s! 2010!%s %s %s has ordered a siege of one of your %ss! 2011!A dark figure rides onto the battlefield...%s's army is horrified as the %s removes his hood... 2012!%s's army goes berserk and begins attacking each another! 2013!%s's army flees the battlefield in sheer terror! 2014!%s's army is frozen in fear! 2015!%s goes insane and refutes %s treaty of alliance with %s! 2016!The %ss heard of your attack on one of their loyal %ss and have sent %ss to assist! 2017!%s attracts %ss to assist %s! 2018!The armies of %s %s %s of %s%s and %s %s %s of %s%s are preparing for battle on %s... 2019!Your scouts report the following enemy troops: 2020!Wielding a mighty hammer, the %s charges into battle alongside %s! 2021!Faced with superior numbers, %s's army retreats from the battlefield! 2022!%s's army has been ordered to fight to the death! 2023!%s's army has sustained casualties of %s%! 2024!%s's ally retreats from the battlefield! 2025!%s's %s flees the battle! 2026!You are victorious! 2027!You were defeated in battle on %s by %s %s %s! 2028!The battlefield is covered with the fog of war, the village is in flames...from behind the dust emerges %s's General. 2029!%s's forces are taken by surprise...the battle is quick and decisive. 2030!After %s day(s) of fighting, %s has triumphed over %s! 2031!You successfully defended %s from %s %s %s! 2032!The battle is fierce, the casualties heavy...%s's troops fight bravely for lord and country. 2033!It is an ambush! %s's army leaps from concealment! The villagers cheer as %s's army retreats from the battlefield. 2034!After %s day(s) of fighting, %s has successfully defended %s from %s's onslaught! 2035!%s contaminates %s %s! 2036!You watch in horror as the %s contaminates %s %s! 2037!%s %s on %s was contaminated by the %s. 2038!%s, the %s demands %s %s(s) as tribute. 2039!%s, the %s demands %s %s from your treasury. 2040!%s %s burns %s on %s down to the ground. %s weeps at the loss and vows revenge on %s! 2041!%s on %s was destroyed by %s. 2042!You capture %s land and strip %s %s from the bodies of the enemy... 2043!You liberate %s %s(s) to live in %s and gather %s %s of from the overturned carts left by the fleeing army... 2044!For defeating such a formidable foe, your %s sends you an additional %s %s! 2045!Your generals scramble to enlist %s %s(s) so %s is not totally defenseless! 2046!%s drains %s movement points from its victim... 2047!%s wielded by %s drained %s movement points. 2048!%s's last %s on %s was captured by %s! 2049!%s's last %s on %s was destroyed by %s! 2050!%s says "%s" 2051!%s has been executed by the order of %s! 2052!You have captured %s enemy %s(s)! 2053!You have destroyed %s enemy %s(s)! 2054!You receive word your ally is attacking %s on %s. 2055!You receive word that %s is attacking your ally on %s! 2056!%s is allied with %s. 2057!A %s %s aids %s in the battle! 2058!%s's army is fighting until sustaining casualties of %s%. 2059!You have returned %s to its proper location... 2060!You have captured %s! 2061!After an extensive search of %s's vault, you find %s item(s) carefully hidden! 2062!As your items come into proximity with %s, they crumble and turn to dust. 2063!%s latches grapples onto %s's %s. %s's men climb the ropes, vanquish the rest of %s's crew, and take %s. 2064!%s blows a hole in the bottom of %s's %s! 2065!Vassal %s %s defeated %s %s %s in battle on %s. 2066!You receive %s %s, %s %s, %s land, and %s %s(s) on %s from %s. 2067!Your %s %s %s defeated %s %s %s in battle on %s! 2068!Vassal %s %s was defeated in battle by %s %s %s on %s. 2069!Your %s %s %s was defeated in battle by %s %s %s on %s. 2070!The battle has ended. 2071!You need an army to attack with. 2072!As you turn away from your Emperor, so do their BloodGuard turn from you. You feel heat of their scorn as they leave %s. 2073!Treachery! Alliance broken. 2074!Your army sustained the following casualties: 2076!Formation: %s 2077!%s's troops misfire, raining destruction on their allies! 2078!A reprieve has been ordered for %s who has already been defeated %s times. 2079!After many days of battle, the two armies disengage... 2080!Day %s: 2081!%s %s sends %s troop(s) to aid you on %s! 2082!Your generals send %s troop(s) to aid %s on %s. 2083!%s %s %s sends %s troop(s) to aid %s Vassal! 2084!Your generals send %s troop(s) to aid %s %s on %s. 2085!Your loyal Vassals send %s troop(s) to aid you on %s! 2086!%s's Vassals send %s troop(s) to aid %s on %s! 2087!After scavenging the battle field, %s manages to find scrap worth %s %s. 2088!Your advisors report that the %s %s(s) sold for %s %s. 2089!You may not attack a player who is not validated. # Cleric messages 3000-3999 3000!You must have achieved the rank of %s for the Clergy to grant you this power! 3001!You pray to the Lord to grant %s army His special favor. The clouds part on %s and %s army is covered in Heavenly light! 3002!Alas, the blessing of the Lord is already upon %s army on %s. 3003!You profane the name of the Lord, by attempting to use the powers that He has reserved for the Clergy. 3004!The Lords armies on earth respond to your call for a crusade against %s! The armies of %s conqueror(s) respond to do the Lord's work. 3005!%s %s %s attempts to call %s Crusader(s) against %s %s %s! 3006!It is a sad day when a member of the Clergy would use a power, given by the Lord to further his cause on earth, upon %sself. 3007!%s is not on %s. Your divination reveals that %s is on %s. 3008!After much meditation, %s enters your mind, placed there by the Lord, with the hopes you will put it to good use. 3009!After 7 days and nights of prayer and fasting, you emerge exhausted. The Lord does not answer your call. 3010!After 7 days and nights of prayer and fasting, you emerge exhausted. The Lord has answered your call! 3011!A glorius light shines down on %s... 3012!The power of the Lord flows from %s %s to all %ss on %s! 3013!You are touched by the Lord through %s %s %s. 3014!The Curia has no power over %s! You may not request Excommunication. 3015!You present the blasphemy of %s to the assembled Curia. You plead your case, but the Curia do not agree that the sins of %s are great enough to warrent Excommunication. 3016!%s tried to have the Curia excommunicate you! 3017!You present the blasphemy of %s to the assembled Curia. It has been the order of the Curia to place the horror of Interdict on %s! 3018!%s is denied the solace of the Sacraments and is forced into barbarism, pushed to the fringe of society! 3019!%s has called a Curia of the Ecclesiastical hierarchy. You are Excommunicated and pushed to the fringe of society. 3020!%s excommunicated you for crimes against the Church! 3021!%s %s %s has called upon the Curia to vote upon the crimes of %s. %s has been found guilty of crimes against the Church, and been Excommunicated! 3022!You may only use this power on other %ss. 3023!You have prayed to the Lord, so that He might give grace to %s. Bless you, go in peace to love and serve our Lord. 3024!%s prayed to the Lord to give you grace...you feel uplifted. 3025!Take heart, friend, your sins do not warrant the use of this command. 3027!%s is not a member of the Clergy. 3028!%s must have achieved the rank of %s for the Clergy to grant %s this power. 3029!The Lord requires an offering of %s %s to pay for your crimes. 3030!%s %s %s calls to the Lord to forgive your sins....you have become a %s %s by the grace of the Lord. Go in peace. 3031!You welcome %s %s back to the Church. 3032!Under your guidance, %s %s returned to the flock of the Lord. 3033!Rejoice! Under %s %s %s's guidance, %s %s has returned to the flock of the Lord! 3034!Your powers cannot be used to Resurrect the Undead. 3035!%s has not lost any troops in battle. 3036!You look upon %s and see a full and ready army. You are eager to help, but there aren't enough %ss to support more troops. 3037!As was the way with our Holy Lord, %s who were dead, have been raised from the dead. %s rejoices! 3038!Using the divine power over the dead, %s prayed to the Lord and resurrected %s troop(s). 3039!You have the most noble of intentions...however, %s is already safe. 3040!The Lord has granted %s with the solace of His peace. 3041!%s prayed to the Lord to give you sanctuary from the horrors of battle. Rest, for you have fought well for the Glory of the Lord! 3042!%s provided you with a safe haven from the horror of battle. 3043!%s %s %s prayed to the Lord to provide Sanctuary for %s %s %s! 3044!You have accumulated much wealth. In your everlasting desire to help those less fortunate, you donate %s %s to the poor. 3045!You have little need for material wealth...you give up %s %s. 3046!Alas, You look upon %s ruled by %s and see that Evil does not exist here. Will the search ever end? 3047!Alas, the power of the Dark Lord is too great. Your attempt to destroy some of %s's Undead army have failed! 3048!You praise the Dark Lord's power, for His magicks have protected your army from %s. 3049!%s attempted to destroy part of your army. 3050!Wielding the Fiery Sword of St. Michael, you lash out at %s's Undead minions! 3051!Wielding the Fiery Sword of St. Michael, %s lashes out and destroys some of your Undead minions! 3052!Columns of Holy Flame from %s %s %s rip through the %s's Undead army on %s! 3053!You may not serve the Lord as one of His Priests on earth. You may serve the Lord in other ways. 3054!You do not have %s %s to devote your life to the Church. 3055!You feel a need inside you; A yearning to know the Lord. 3056!As you accept the chalice, you drink deep and the Light of the Lord shines upon His new servant on earth. 3057!%s %s has become an %s, in service of the Lord! Blessed is %s amoung men. 3058!Rejoice! There is no evil in the land. 3059!The Curia has deemed it beneath a member of the Clergy to use this command. 3060!%s prayed to the Lord to grant your army His special favor. The clouds part on %s and your army is covered in Heavenly light! 3061!You receive word from the %s that your deeds in the name of the Lord do not deserve the assistance of %ss. 3062!%s %s %s called you to a Crusade against %s %s %s. # Conquest messages 4000-4999 4000!One must wonder why a %s like yourself would want to abdicate... 4001!You can't ally with yourself. 4002!%s are too unruly to keep long term alliances. 4003!%ss are considered too un-trustworthy to have long term alliances. 4004!%ss may only be allied with the Lord. 4005!%ss may only be allied with the Dark Lord. 4006!You are surely too powerful to ally this conqueror. 4007!A conqueror of your stature cannot ally. 4008!A conqueror of that stature cannot ally. 4009!You are already allied with %s! You must break your old alliance to form a new one. 4010!You may not ally one of your Vassals. 4011!A conqueror that powerful would only wish to ally an equal. 4012!Your diplomats report %s is already allied with %s. 4013!A mighty %s such as yourself would never think of allying with a filthy %s such as %s! 4014!You signed a treaty of alliance with %s. 4015!Your runner has arrived at %s with your treaty of alliance. 4016!A runner from %s ruled by %s has arrived with a treaty of alliance. 4017!%s requested a treaty of alliance. 4018!Your diplomats report %s has already requested a treaty with %s. 4019!You still seek your fortune alone. You do not, as yet, have an ally. 4020!A mighty %s such as yourself would never think of bestowing a lowly %s as %s! 4021!Both players must be in the same city to pass assets. %s is in %s on %s. 4022!%s is a %s...you may only bestow to those below you in rank. 4023!Your Sage advises against bestowing at such a high rank. 4024!You don't have %s %s(s) to give to %s. 4025!Many apologies %s, but you may not give "%s". 4026!Your Sage advises against giving away so many %ss. 4027!You may only give a player what they need to advance to the next level. 4028!You have transfered %s %s(s) to %s. 4029!%s sends you a gift of %s %s. 4030!%s, in a fit of rage, broke your alliance! 4031!Your treaty of alliance with %s has been ripped to shreds, burned, and defiled! 4032!The merchants of %s scoff. "You aren't allowed to buy %ss." 4033!Many apologies %s, but only %s %ss can be animated at one time. 4034!Sorry governor! We can sell you a maximum of %s %s(s). 4035!Your honor is such that you may not purchase any %ss. 4036!You realize you do not have anough %s to animate %s %s(s). %ss cost %s %s each. You have %s %s. 4037!You realize, after consulting with the Exchequer, that you do not posses the %s for %s %s(s). %ss cost %s %s each. You have %s %s. 4038!%s emerges from his catacombs with %s newly animated %s(s). 4039!You emerge from your catacombs with %s newly animated %s(s). 4040!You have just purchased %s %s(s). 4041!You will be unvalidated in %s minute(s). To cancel, re-validate. 4042!As you approach the church, the kindly friar slips inside and soon the Monsignor comes out. "I will not have someone so dishonorable defile the House of the Lord. LEAVE, and may the Lord have mercy on your soul!" 4043!The High Priests reveal that you have the honor required to advance. 4044!A kindly old friar comes to you and says, "With such good honor, you are well on your way to advancement..." 4045!A kindly old friar comes to you and says, "For those whose honor is fair, such as yours, attacking foes higher in rank will continue to increase your honor..." 4046!A kindly old friar comes to you and says, "Attacking weaker foes and being defeated in battle is dishonorable, that is why your honor is so poor!" 4047!A kindly old friar walks by and looks at your meditations. "To be so devout will surely bring you much honor." 4048!Color %s. 4049!You may not corpse yourself as a %s. Fight on! 4050!%s, we are already at the hour of our doom! 4051!With the hour of your doom approaching, you give the order to have all excess %ss destroyed. 4052!%s %s %s has abandoned all hope and has given the order to have all excess %ss on %s destroyed. 4053!There are no messages that require your attention. 4054!%s %s 4055!Your courier has arrived at %s with your message. 4056!A courier from %s ruled by %s has arrived. 4057!The Balance of Power: 4058!%s |%s| 4059!%s has turned off Conquest messages. 4060!Conquest messages %s. 4061!%s is a large city...perhaps you should continue to consult with the mystic. 4062!%s 4063!You have left %s. All hail %s %s! 4064!You reach into your pocket and pull out a handful of lint; as you release the lint a light wind blows it away... 4065!As you release %s your hand tingles and the artifact fades to nothingness... 4066!Dismayed at the loss of %s, your Kingdoms suffer. 4067!This e-mail address appears to be invalid. Please try again. 4068!There is nothing new to report. 4069!Conquest is attempting to send the %s to '%s'. 4070!Unknown file type. Please use KIA or LOG. 4071!You don't have enough %ss to enlist %s %s(s). 4072!You have just enlisted %s %s(s). %s 4073!The guards applaud your efforts to leave an unlocked city. 4074!%s, the gates of %s are locked! You may not enter this city. 4075!In the wee hours of the morning, you prepare your escape from %s... 4076!Unfortunately, the garrison of %s recognizes you and foils your plan. 4077!You elude the garrison and make your way to %s! 4088!With a full head of steam, %s %s %s safely pole vaults out of %s! 4089!You have not yet employed a spy. 4090!A %s such as yourself has no knowledge of this art. 4091!One can only wonder why you would want to spy on yourself... 4092!Your spy looks confused. "Listen, I only do %s, %s, %s, or %s...anything else, you got the wrong guy." 4093!You may not destroy %s's last %s in this manner. 4094!You lean over to your operative, "The %s likes to fly over virgin %s!". The operative looks at you and says, "The %s won't be flying over virgin anything, unless I get %s %s!" 4095!Your spy's cover has been blown! Punishment: The immediate execution of your operative. 4096!A spy from %s ruled by %s has been caught trying %s and has been executed! 4097!Success! You cackle in delight as you envision one of %s's %ss burning to the ground on %s! 4098!Arson! A spy from %s ruled by %s has reduced one of your %ss on %s to rubble! 4099!Success! You raise a toast to your operative as you learn he has destroyed %s% of %s's %s on %s! 4100!Fire! A spy from %s ruled by %s has destroyed %s% of your %s on %s! 4101!Success! You delight in the word that your operative has poisoned %s% of %s's %ss on %s! 4102!Death! A spy from %s ruled by %s has poisoned %s% of your %ss on %s! 4103!Success! You praise your operative for filling your coffers on %s with %s %s! 4104!Theft! A spy from %s ruled by %s made off with %s %s on %s! 4105!In %s, you may purchase a maximum of %s %s(s) with your current amount of %s. 4106!Classes Allowed: 4107!%s : %s 4108!Game Parameters: 4109!%s : %s 4110!Your gender has been changed to %s. 4111!Conquest! version %s 4112!The kingdom will surely benefit from such a feast. 4114!The banner for the Kingdom of %s has been raised! 4115!You have entered the Sacred Hall of Kings... 4116!%s 4117!Level titles for the %s class: 4118!%s:%s/%s 4121!The following cities are located on %s: 4122!%s 4123!The port is located in %s. 4124!A "*" indicates the city is locked. 4125!The Market Place Item Quantity Price 4126![ %s ] %s : %s : %s/%s 4127!%s %s : %s : %s 4128!Owner:[ %s ] City %s : %s | Tax: %s% 4149!The Mystic enters a strange trance... 4150!The Mystic leans over and recants a tale of Ages bygone to you... 4151!%s are located in %s. 4152!%s is located in %s. 4153!%s is %s that you seek. 4154!%s are the artifact you seek near the city of %s. 4155!%s is the artifact you seek near the city of %s. 4156!You already have a player in Conquest!. Use the VALIDATE command to activate your player. 4157!The maximum number of players allowed in Conquest has been reached. Please try again later. 4158!Only one player from this host is allowed per Housekeeping: %s 4159!Please choose another nickname. 4160!Please choose a name without non-printable characters or spaces. 4161!%s must achieve the rank of %s before accepting Vassals. 4162!Alas, %s already has %s Vassals...you must seek another Lord. 4163!Valid players to Vassal under: 4164!%s %s %s currently on %s. 4165!Welcome %s %s! 4166!Conquest Welcomes %s %s %s to %s! 4167!Use the PASSWORD command to change your password. 4168!Game information can be found at http://www.conquestgamesite.com 4169!Command help can be found using the HELP command 4170!Invalid password. Please do not use the word "None" in your password. 4171!Your courier, dripping wet, staggers into the room and says, "%s, I have swam the Great Sea just to tell you of %s on %s." 4172!The Kingdom of %s: 4173!%s Personal Stats for %s %s %s: 4174!%s %s | %s | %s 4175!%s %s | %s | %s 4176!%s You serve %s of %s. 4177!Your elimination msg is: %s 4178!You are a(n) %s Conqueror. 4179!You are currently in the city of %s on %s. 4180!Your advisors report taxation for %s is %s (%s %s/%s). 4181!You have not initiated a battle. 4182!You are currently allied with %s. 4183!You are currently in possession of %s. 4184!You are currently employing %s. 4185!You have an operative spying on %s. 4186!Your fleet consists of %s ship(s). 4187!Your Ninja is in %s's kingdom. 4188!%s %s serves %s of %s. 4189!%s's elimination msg is: %s 4190!%s is a(n) %s Conqueror. 4191!%s is currently in the city of %s on %s. 4192!%s's tax rate for %s is %s (%s %s/%s). 4193!%s has not initiated a battle. 4194!%s is currently allied with %s. 4195!%s is currently in possession of %s. 4196!%s is currently employing %s. 4197!%s has an operative spying on %s. 4198!%s's fleet consists of %s ship(s). 4199!All good things to those who wait..." Your Sage reminds you that you will be automatically promoted at the next New Year Housekeeping. 4200!Your Sage reminds you that you have already reached the pinnacle of advancement. 4201!Your Sage reminds you that the highest rank for mortals of your class is %s. 4202!%s, you have already surpassed the rank of %s. 4203!Your Sage advises you that you need %s land, %s %ss, and %s total troops in your army to advance to %s. 4204!============== Player Rankings for the %s Age ============= 4205!Name Top Level Won Killed Remorts 4206!------------------------------------------------------------- 4207!%s %s %s %s %s 4208!Total Troops: %s 4209!%s | %s 4210!Message error: ask your admin to update the conquest.messages file 4211!Your troops will surrender after sustaining casualties of %s%. 4212!Message error: ask your admin to update the conquest.messages file 4213!Message error: ask your admin to update the conquest.messages file 4214!Message error: ask your admin to update the conquest.messages file 4215!Message error: ask your admin to update the conquest.messages file 4216!The dealer sneers, "You don't have enough %s to bet with! Get outta here, you bum!" 4217!Your roll of death is %s. 4218!You watch the die bounce and roll, as if guided, until it finally stops on %s! 4219!You rolled a(n) %s. 4220!You win %s %s! Life is good, no? 4221!You lose %s %s! Better luck next time. 4222!You are already in possession of %s. 4223!Your search party demands %s %s to finance the operation. 4224!You must be in %s on %s to search this location. 4225!After many days search, you find %s. A sense of emptiness and despair rushes over you; a cold breeze causes you to shudder...the Artifact is not here. 4226!After many days search, you find %s. A sense of power and wonder rushes over you; you have found %s! 4227!You do not have %s %s(s) to sell. 4228!Sorry governor, but you cannot sell %s here. 4229!Sorry governor! We can buy a maximum of %s %s. 4230!You have just sold %s %s(s). %s 4231!You may only adjust the taxation for %s once per Housekeeping. 4232!Your advisors report taxation for %s has been adjusted to %s (%s %s/%s). 4233!A spy from %s ruled by %s has been caught... 4234!Your spy's cover has been blown! After hours of torture, the spy agrees to work for %s! 4235!After %s hours of negotiations (torture), the spy agrees to work for you! 4236!A spy from %s ruled by %s was converted to your cause. 4237!Your spy's cover has been blown! After hours of torture, valuable information about %s is revealed! 4238!Screams of torture can be heard for %s hours before valuable information is revealed... 4239!...after %s hours of torture, the spy is executed. 4240!%s %s %s has %s %s(s) and %s land. 4241!There are %s level %s players on %s. 4242!Your generals look puzzled. "You may only set the surrender percentage in the rage of 50-100." 4243!One of the tavern's burly bouncers gingerly kicks you out! 4244!The bouncer meets you at the door. "Don't you think you have had enough!" 4245!Honor is not found in the bottle! Troops do not respect drunkards. 4246!Welcome to the %s! The barmaid serves you a %s. 4247!The barmaid looks at you, "Weren't you just here? I like you and all, but a girl has to have a little variety!" 4248!The Mercenary Captain approaches. "%s, I have the following `Mercs available for immediate employment:" 4249!%s : %s 4250!The barmaid stands in front of you, leans forward and says, "I hear that %s %s has %s %s." 4251!The barmaid, buxom and lovely as ever, says, "I hear that %s %s is a %s now." 4252!The bartender leans over the bar and whispers "There is no secret city." 4253!The bartender leans over the bar and whispers "%s" 4254!"Last night %s %s %s couldn't resist talking about armies..." 4255!The barmaid says, "You know, Conquest IS the ultimate IRC game." 4256!The %s winks at you and gives you a saucy grin. 4257!Titan Tips %s. 4258!You have entered the Sacred Temple of the Titans. 4259!You look in awe at the statues inside. 4260!%s 4261!You read the names and deeds of the warriors inscribed on the walls. 4262!%s 4263!Many apoloigies %s, but you may not train %ss. 4264!You do not have %s %ss in your army to Train. 4265!An officer from your army comes to you. "It will take %s %s to whip those %ss into shape! You have %s %s." 4266!After days of rigorous training, %s %ss have trained to %ss! 4267!%s, the gates of %s are locked! You may not leave this city. 4268!%s, the gates of %s are locked! You may not enter this city. 4269!After %s travel, you arrive at the city of %s. 4270!Troop types for the %s class: 4271!Mercenaries: 4272!%s | %s %s/%s %s per HK 4273!Your reign on %s began in the year %s. 4274!%s's reign on %s began in the year %s. 4275!Total Battles: %s 4276!Battles Won: %s 4277!Battles Lost: %s 4278!Troops Killed: %s 4279!Troops Lost: %s 4280!You do not have a winsound set. 4281!Your current winsound is: %s 4282!Your %s army consists of the following: 4283! ########## 4284! ############### R. I. P. KILLED BY 4285! ################### ~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~ 4286!##################### %s %s 4287!##################### %s %s 4288! #### ######### #### %s %s 4289! # * ## ## * # %s %s 4290! ### ### ### ### %s %s 4291! ####### # ####### %s %s 4292! ############# %s %s 4293! ### # # # # ### %s %s 4294! ### # # # ### %s %s 4295! # ######### # %s %s 4296! # ####### # 4297! , A {} 4298! / \, | , .--. DEFEATED MASTER 4299! | =|= > /.--.\ ~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~ 4300! \ /` | ` |====| %s %s 4301! ` | |`::`| %s %s 4302! | .-;`\..../`;-. %s %s 4303! /\\/ / |...::...| \ %s %s 4304! |:'\ | /'''::'''\ | %s %s 4305! \ /\;-,/\ :: /\--; %s %s 4306! |\ <` > >._::_.<,<__> %s %s 4307! | `""` / ^^ \| | %s %s 4308! | | |\::/ %s %s 4309! | | |/||| %s %s 4310! | |___/\___| ''' %s %s 4311! | \_ || _/ %s %s 4312! | <_ >< _> %s %s 4313! | | || | %s %s 4314! | | || | %s %s 4315! | _\.:||:./_ 4316! | jgs /____/\____\ 4317!Your generals report your %s army formation on %s is: %s 4318!%s %s %s is preparing to leave... 4319!A "*" indicates the player is validated. 4320!Your diplomats report you have already requested an alliance with %s. 4321!As you enter %s, you spot one of %s's operatives lurking about... 4322!As you enter %s, you spot a suspicious character lurking about... 4323!Your operative reports that %s has entered %s; he swears no one spotted him. 4324!Your operative reports that %s has entered %s. 4325!Message error: ask your admin to update the conquest.messages file 4326!Reprieve list for %s: 4327!Name Class Lost 4328!-------------------------------------- 4329!%s %s %s 4330!Alas, there are no reprieves from the horror of battle... 4331!Abilities for the %s class: 4332!%s: %s (%s) 4333!Your orders for %s: 4334!%s : %s 4335!Your steward only understands the following order types: HK LOSE WIN 4336!Your steward may not use these orders during Housekeeping: %s 4337!Your steward reports that the following orders have been set for %s: %s 4338!Your steward begins execution of the following orders on %s: %s 4339!Orders for your steward must be separated by ';'s. For example, "buy ship barge;sail wales;" 4340!Your steward on %s requires %s %s per Housekeeping to fulfill your orders. 4341!Your lack of %s %s on %s forces your steward to abandon your orders. 4342!Your steward on %s collected %s %s. 4343!The Armies of %s: 4344!Legend: 4345!N/N: Unit attack/defense strength 4346!xN: Number of attacks per round 4347!amb (ambush): Unit can attack from any rank in 1st round only 4348!rgn (regenerate): Unit regenerates 10-25% damage each round 4349!rng (range): Unit attacks in 1st round, can attack from any rank 4350!shd (shield): Unit takes 20-40% less damage from ranged attacks 4351!swm (swarm): Unit can receive extra attacks every other round 4352!Your message has been distributed to the harbingers of the realm. 4353!Please choose a password with UPPER and lower case letters, and digits (0-9). 4354!%s 4355!Your advisors remind you that your vacation until %s will begin after the next Housekeeping. 4356!Your advisors report your vacation has been canceled. 4357!Your advisors remind you that the shortest vacation is 72 hours. 4358!Your advisors report that after the next Housekeeping, you will be on vacation until %s. 4359!To cancel your vacation before the next HK, type "vacation -1". 4360!Your advisors report %s is on vacation until %s. 4361!Message error: ask your admin to update the conquest.messages file 4362!%s 4363!Build %s 4364!Local time %s 4365!AR in the year %s. 4366!Kraken health %s/%s 4367!Conquest! has been up %s day(s) %s hour(s) %s minute(s) %s second(s). 4368!The next scheduled Housekeeping is in %s hour(s) %s minute(s). 4369!The last Housekeeping ran %s by %s. 4370!Movement points will be distributed in %s minute(s) %s second(s). 4371!The year is %s in the %s Age of Conquest! 4372!This Age will end in %s. 4373!Total Players: %s 4374!Total %s: %s 4375!Players on %s: %s 4376!%s 4377!Your advisors remind you that %ss do not collect taxes. 4378!Structure types for the %s class: 4379!Name: %s 4380!Cost: %s 4381!Land Required: %s 4382!MP Cost: %s 4383!Taxes: %s 4384!Maximum Troops: %s 4385!Name Attacks 4386!---------------------------------------- 4387!%s %s 4388!Your generals inform you that the Emperors have locked surrender at %s%. 4389!inv:Infantry, cav:Cavalry, air:Airborne 4390!Sorry %s, but %s is already under a blockade! 4391!The enormous logistics of a blockade escape you; the blockade of %s fails. 4392!Marshaling all the resources at your disposal, you create a blockade of %s! 4393!%s %s %s orders the Harbormaster in %s to close the port. Any ships approaching will be turned away. 4394!The %s will expire in %s minute(s). 4395!A blockade of %s prevents you from sailing. 4396!The blockade of %s has ended. 4397!In a daring operation, you manage to slip by the blockade of %s undetected! 4398!Your generals report that they don't know how to transfer "%s". 4399!Your generals report that you do not have %s %s(s) in your %s army to transfer. 4400!Your generals report that %s %s(s) have been transferred to your %s army. # Continent messages 5000-5999 5000!%s %s %s's fleet has been blown off course... 5001!In the midst of a terrible storm, your fleet is blown off course...you drop anchor at an un-charted isle... 5002!Your captain conducts a search of the island... 5003!Your captain discovers %s items! 5004!Your captain discovers %s %s %s! 5005!You search the whole of %s, yet you cannot locate the docks. A merchant tells you to look in %s. 5006!"Welcome to the ship foundry. We have the following ships for sale:" 5007!Type Class Hull Cargo Price Qty 5008!A burly ship builder come out of a small shack by the shipyards. 5009!He informs you that this ship design costs %s %s to build. 5010!You break a bottle of champagne on the bow of your new %s %s. 5011!You ask your squire and he says, "%s...you have no fleet." 5012!# Name Type Hull Cargo 5013!--------------------------------------------------------------- 5014!%s %s %s %s %s/%s %s 5015!%s, please choose a valid ship number. 5016!The first mate warns that the Kraken has been terrorizing the seas. 5017!You breathe a heavy sigh of relief as you receive word %s made her journey safely. 5018!With deft navigational skills, %s %s %s's captain is able to maneuver %s past the Kraken! 5019!The sea is much too quiet...suddenly, with a huge roar and giant splash, the Kraken arises! 5020!%s %s %s's %s is being attacked by the Kraken! 5021!With a swipe of its tail, the Kraken causes a huge wave to engulf %s! 5022!The Kraken's claws rip through %s's hull, spilling some of her crew overboard! 5023!The Kraken's fists smash %s, crushing part of her %s side! 5024!The Kraken is outmaneuvered by %s's captain! 5025!The Kraken's claws narrowly miss %s's main mast! 5026!The Kraken's jaws snap dangerously close to %s's hull! 5027!%s's hull is down to %s%! 5028!%s rams the Kraken, knocking the beast backwards! 5029!%s launches flaming pitch from deck mounted catapults! 5030!%s harpoons the beast, causing it to emit a deafening cry of pain! 5031!%s's weapons miss the enemy. The captain screams at his crew! 5032!%s's catapult clogs with pitch and fires the shot into the water! 5033!The Kraken suddenly submerges, narrowly avoiding the harpooner's blade! 5034!You receive word that %s was destroyed by the Kraken. 5035!Screams of terror are heard moments before the Kraken drags %s and her crew to their watery grave... 5036!You receive word that the crew of %s has defeated the mighty Kraken! 5037!A final cry of defiance is heard from the Kraken, moments before it dives deep beneath the surface of the sea. Victory belongs to the crew of %s! 5038!Your first mate looks puzzled. "I have never heard of %s being carried on a ship!" 5039!The captain says, "This is a %s, not a bazaar! We carry one cargo at a time." 5040!If you need other cargo, unload your %s%s. 5041!A sailor scrambles up from below deck. 5042!"%s, she is only a %s. You'll burst %s wide open with %s more units of cargo." 5043!"She can only hold %s more units." 5044!Sailors run to and fro as they load %s with %s %s. 5045!Your squire says that you don't have %s %s%sto load onto %s. 5046!Your captain says, "The cowardly %s does not have a fleet. My sources are never wrong." 5047!%s %s %s's fleet is preparing to vanquish %s %s %s's fleet! 5048!%s %s %s engaged your fleet! 5049!Your captain reports that %s %s(s) were rescued from the enemy vessel! 5050!Your captain reports that %s %s was salvaged from the enemy vessel! 5051!Your captain reports that %s %s was stripped from the enemy vessel! 5052!You have destroyed %s's fleet! 5053!%s breaks up in the water as an explosion tears through the hull. Men are scattered about crying out for rescue as they too slip beneath the waves cursing %s's name as they die. 5054!Your fleet was destroyed by %s. 5055!The crew of %s's fleet spot an approaching fleet. %s's crew starts to signal them, but then they see the Skull and Crossbones flying high atop their masts. It's the infamous Captain %s! 5056!Suddenly, a huge bolt of lightning streaks down from the sky, striking Captain %s's fleet! 5057!%s's crew sings songs and eats a hearty meal of Spam and beans as they watch the Pirate ships slip beneath the waves. 5058!As he rows away in a dinghy, Captain %s vows revenge! 5059!You receive word that %s was destroyed. 5060!Captain %s laughs as %s's fleet is destroyed by his cutthroat band! 5061!%s %s %s 5062!Many apologies %s, but we could not locate anyone else on %s. 5063!The captain gives a sigh of relief. "It is a false alarm. The ship is undamaged!" 5064!The engineer opens the hold and sees that it is not empty. "You realize that I simply can't work around them. You must clear the hold before I can work!" 5065!The repairs on %s will cost %s %s, yet you possess only %s. The engineers refuse to work on your craft! 5066!The engineers working on %s tell you that the vessel is ready to sail! 5067!The captain comes out of his cabin. "%s, you surely cannot have forgotten that you need %s %s while sailing." 5068!You have %s %s. 5069!You begin to board %s, but realize you have no where to go! 5070!Your captain looks alarmed. "%s, never in all my travels have I heard of the land called %s!" 5071!Your captain looks confused. "%s, We seem to already be on %s." 5072!On the journey to %s, %s encounters foul weather and is damaged. 5073!After braving storms, pirates, and mutinies %s comes into view. 5074!As your crew kisses the ground in thanks, you plant your flag in the sands. 5075!%s %s has planted a flag in the sands of %s. The whole land shudders at %s arrival. 5076!You established an outpost on %s. 5077!You long to see your Kingdom on %s, so you set sail. When you arrive, your %ss cheer your return! 5078!You order %s destroyed. 5079!%s rams an enemy %s, knocking some of her crew overboard! 5080!%s sends sailors with razor sharp cutlasses to an enemy %s! 5081!%s annoys an enemy %s by making faces at them. 5082!A fire has appeared on %s's deck! 5083!A snapping noise comes from %s as a mast rips itself from the deck! 5084!%s's cook comes from below and says, "There is a fire in the hold!" 5085!%s is outmaneuvered by an enemy %s! 5086!You break a bottle of champagne on the bow to christen %s. 5087!The captain and the first mate look at you strangely. Finally the captain says, "%s, we have no cargo onboard %s." 5088!The first mate says "%s, there are only %s units in the hold." 5089!Your sailors open the hold and unload %s %s%sfrom %s. 5090!In recognition of your brave deed, you receive a reward of %s %s! 5091!After a long day of battle, the two fleets disengage... 5092!Your %s reports the following enemy fleet: %s 5093!Your captain would like to load the %s %s onboard your fleet, but there isn't any space! 5094!"I'll offer you the following for that driftwood you call a fleet..." 5095!# Name Amount 5096!-------------------------- 5097!%s %s %s 5098!With much delight, the ship builder exchanges %s %s for %s. "Come back anytime mate!" 5099!Your generals remind you that you are already on %s. 5100!%s %s %s prepares an invasion of %s! 5101!---------------------------------------------- 5102!%s %s %s %s %s %s 5103!Population for %s: 5104!Origin Title Name 5105!-------------------------------------------------- 5106!The ship builder hurries out. "We are working as fast as we can, but I am sold out of those!" 5107!The ship builder looks disgusted. "Might as well burn it as I already have more than enough of those." 5108!Your captain does not find anything interesting. # Emperor messages 6000-6999 6000!From this day forth, you shall now be known as %s %s! 6001!A gift of %s %s from %s %s! 6002!A gift of %s %s to %s! 6003!A change in your personal stats: %s %s. 6004!A change in %s's personal stats: %s %s. 6005!%s %s has been promoted! New title: %s 6006!Message error: ask your admin to update the conquest.messages file 6007!%s are currently in the possession of %s. 6008!%s are currently un-owned. 6009!%s is currently in the possession of %s. 6010!%s is currently un-owned. 6011!%s, the %s, is currently serving %s. 6012!%s, the %s, has been deceased since %s. 6013!The clouds form around %s. Lightning flashes, thunder booms. 6014!%s's heart races as the clouds descend, chasing %s. 6015!Suddenly a flash, all too close, the charred scent of flesh is what fills %s's last mortal breath. 6016!Then all around %s, the Demi-gods. 6017!They lift %s up, take %s to their table, and feast in brotherhood with %s. 6018!%s has stood before the Demi-gods, and become more than %sself. 6019!MOTD changed to: %s 6020!User host: %s 6021!Player number: %s | Honor points: %s | Event: %s 6022!Password: %s | Specials: B=%s K=%s M=%s | Ops: %s 6023!Promoted: %s | Validated: %s (%s) | Kingdoms: %s 6024!Surrender: %s% | Attacks made: %s | Vassals: %s 6025!Suddenly a ray of light bursts through the clouds and casts a brilliant spectrum of 7 colors over %s! 6026!%s %s %s smiles down upon %s worshippers. 6027!%s has been demoted. New title: %s 6028!Suddenly the clouds slam together! A huge roar is sent out across the land. Stunningly beautiful, but highly destructive bolts of lightning fly from the sky with little remorse. 6029!The earth rumbles as the lightning dances into %ss, and farm houses. It is very obvious to all the mortals in the land that %s, %s of the %ss is greatly angered. 6030!It seems as though the wind softly whispers a name...%s %s... 6031!Items: %s | Remorts: %s | Locked: %s 6032!Vacation: %s 6033!# | Name | Top Lvl | Host 6034!%s | %s | %s | %s # Feudalism messages 7000-7999 7000!You welcome Vassal %s to %s. 7001!You may not attack your %s! 7002!%s, your %s forbids %s Vassals from attacking one another. 7003!You may not attack one of your loyal Vassals! 7004!%s, you do not have any Vassals yet. 7005!You may not release your Dark servants. 7006!You really mustn't release yourself at this time... 7007!Your Sage reminds you that Vassals must remain in your service at least 1 Housekeeping. 7008!Vassal %s %s %s has been removed from %s. 7009!Message error: ask your admin to update the conquest.messages file 7010!%s is not one of your Vassals. 7011!%s, you have been released from the service of %s %s. 7012!Angered by your lack of ambition, your Vassals revoke their gifts to you on %s! 7013!%s %s does not look kindly on your lack of an offering on %s! 7014!Vassal %s had no offering for you on %s my %s. 7015!Vassal %s offered a gift of %s %s in exchange for %s %s on %s. 7016!%s %s accepted your gift of %s %s in exchange for %s %s on %s. 7017!The Dark %s hides %s servants from your view... 7018!%s, you have high asparations, but you must have achieved the rank of %s to have Vassals. 7019!%s must have achieved the rank of %s to have Vassals. 7020!%s, you do not have any Vassals yet. 7021!%s does not have any Vassals yet. 7022!Your squire begins to read the names of your Vassals... 7023!Your squire begins to read the names of %s's Vassals... 7024!# Name Level Location Land %s Army 7025!--------------------------------------------------------------- 7026!%s %s %s %s %s %s %s 7027!Vassal battle aid is %s. # Hero messages 8000-8999 8000!You have not yet employed a hero. 8001!Under your direction, %s has been removed from %s. 8002!%s collected %s %s while on %s. 8003!In disgust, %s left because you failed to pay %s %s. 8004!%s, the %s, recruited %s %s into your army on %s!. 8005!%s, the %s, discovered %s land and hired %s more %ss on %s. 8006!Alas, the %s has gone mad and slain %s% of your army on %s. 8007!%s, the %s, pilfered %s %s from %s on %s. 8008!%s, the %s, recruited %s %s(s) for your army on %s. 8009!%s, the %s, crafted %s items. 8010!%s has located %s in %s near %s. 8011!%s has learned that %s. 8012!You are currently employing the %s. 8013!%s has been in your service since %s and costs %s %s per Housekeeping. 8014!%s has the following abilities: %s 8015!%s refuses to speak with you and is here only for the %s! 8016!%s feels that more attention to chivalry is the duty of one such at your rank. 8017!%s feels honored by your mere presence. 8018!%s thinks your actions bespeak a hero in your own right. 8019!Searing flames engulf %s's army as the %s enters the battle! 8020!%s, the %s strikes %s with her magical dagger! 8021!Distracted by the battle, you fail to notice the %s until it is too late... 8022!A powerful magical aura prevents the use of any magic. 8023!Wielding the power of fire, the %s casts %s upon %s! 8024!From safely behind the army of %s, the %s casts %s upon %s! 8025!The %s has been killed in battle! 8026!At the conclusion of the battle, the %s casts %s upon %s! 8027!No longer animated by the dark magic of the %s, your armies collapse... 8028!You must have achieved the rank of %s to attract a hero to %s. 8029!%s, you have already employed the %s. 8030!I have never heard the name "%s" mentioned around these parts... 8031!The realm is still mourning the death of %s, the %s. 8032!Alas, you are too late! %s, the %s, is in the service of another. 8033!A %s %s may not hire the %s. 8034!Your search has proved profitable! You have found %s, the %s. 8035!%s scoffs "My craft is much better then your %s...remove this junk from my sight!" 8036!%s says "Now this is truly a fine %s worthy of my services." 8037!%s weaves a spell of dark magic, and casts it upon your army...you watch in horror as they are transformed into Undead. 8038!As %s completes his unholy magic, the %s %s(s) on %s depart. 8039!Rejoice for %s is not deceased. 8040!Alas, %s has taken many steps in the land of the dead...you emerge exhausted, but unable to revive the %s. 8041!Rejoice! After %s days of prayer, the Lord grants you the power to retrieve %s from the clutches of Death. 8042!%s %s %s has resurrected the %s! 8043!Despite his best efforts, the %s was unable to craft any items. 8044!After taking the shopkeeper aside, %s is able to reduce your price by half! 8045!A terrible storm engulfs %s's army as the %s enters the battle! 8046!A terrible storm engulfs %s on %s, destroying %s of your %ss! 8047!%s collects %s %s as tribute from %s. 8048!With deadly accuracy, the %s assassinates the %s! 8049!The %s lives again! 8050!Sightings are spreading across the realm about a shadowy, yet strangely familiar figure. # HK messages 9000-9999 9000!In the year %s, a powerful and mysterious %s appeared in the realm... 9001!Thought to have been killed many years ago in the service of the Emperors, the stranger observed the beginning of the %s Age. 9002!Dissatisfied with the balance of power, he deemed it necessary to make the ultimate sacrifice and alter the fabric of reality... 9003!Your taxes generated %s %s on %s. 9004!Message error: ask your admin to update the conquest.messages file 9005!You abandoned %s %s(s) on %s for lack of land. 9006!%s attracted %s troops to your army on %s. 9007!%s granted you %s %s on %s. 9008!%s consumes %s %s %s's soul, damning it forever! 9009!%s %s %s is strengthened by the power of %s on %s... 9010!Alas, your days of being %s are over...you must begin anew. 9011!%s %s conquered the %s Age in %s. 9012!%s %s %s has been sighted on %s! 9013!%s of your %s(s) on %s deserted because you did not feed them. 9014!%s %s %s is no longer protected by the Emperors on %s. 9015!The %s Age will end in %s year(s)! 9016!%s, the %s, produced %s %s on %s. 9017!The end of the %s Age has arrived. 9018!The merchants of %s petition to have the city gates unlocked. 9019!%s %ss mysteriously disappear from %s on %s... 9020!The %s %s grows stronger... 9021!A %s Minion grows stronger on %s... 9022!A wealthy follower supports your cause with the gift of a %s %s. 9023!The merchants of %s open a(n) %s market! 9024!Your %ss on %s collected %s %s. 9025!%s of your %s(s) on %s deserted because you did not pay them. 9026!Your %ss on %s produced %s %s. 9027!There were %s babies born in %s on %s this year. 9028!There were %s deaths in %s on %s this year. 9029!%s %s has been promoted to %s on %s for surviving %s first Conquest year! 9030!You were promoted to %s on %s for surviving your first Conquest year. 9031!The mighty Kraken regenerates %s% of its health! 9032!A wealthy merchant on %s decides to support your cause with a gift of %s %s. 9033!A wandering band of %s %ss decides to join your army on %s. 9034!Your guards on %s locate a stash of %s stolen by the highwaymen. You recover %s %s. 9035!Your blacksmiths manage to salvage a damaged %s to serve in your army on %s. 9036!A group of %s nomadic %ss arrive at %s on %s. 9037!A group of your explorers discover %s acres of land on %s. 9038!You practice field maneuvers; in the distance a ship. You realize that you have just discovered an abandoned %s. 9039!Your dedication to the Church on %s has not gone unnoticed; you are blessed! 9040!A group of your explorers discover an abandoned %s on %s. 9041!DEATH! Black plague has devastated your people on %s. 9042!A flood struck %s on %s. 9043!A tornado ripped through %s on %s. 9044!A swarm of locusts ate your crops to the ground on %s. 9045!A %s uprising divided %s on %s. 9046!Arson! A fire has reduced one of your %s to rubble on %s. 9047!Thieves robbed you blind on %s. 9048!Misery...a sickness knaws away at %s on %s. 9049!Housekeeping has begun... 9050!Housekeeping has ended...Go brave warriors and continue the fight! 9051!%s's reign on %s has ended! %s is now a %s %s. 9052!Your call-to-arms summons %s troops to your army on %s. 9053!A lightning strike burns one of your %s to the ground on %s. 9054!Heat stroke claims %s% of your %ss on %s. 9055!%s% of your troops on %s collapse from heat exhaustion. 9056!An avanlanche consumes %s% of your %ss on %s. 9057!%s% of your troops on %s are caught in a blizzard and die of starvation. 9058!A fire destroys %s% of your %s on %s. 9059!%s% of your %ss on %s die of frost bite. 9060!A hard freeze costs you %s% of your %s on %s. # Item messages 10000-10999 10000!Your squire comes to you and says "%s, I checked and re-checked, yet I find that the vault is empty!" 10001!Your chief advisor leans over and says, "I have never, in all of my travels, even heard of such an object, wondrous though it may be." 10002!Your squire hurries of to find %s in the vaults. Soon he comes back trembling to say... 10003!"%s, I have looked into every mouse hole, ants' nest, and room, yet I cannot locate %s!" 10004!Cursing, you toss %s at the foot of your throne. You bark, "Squire, take this evil item and throw it into the middens!" 10005!Your squire, with flickering candle in hand, slowly descends the slippery stone steps into your secret vault and finds... 10006!%s %s %s 10007!The Lords of the Forest remind you that %ss have no use for magical trinkets. 10008!You crawl back to your %s after your long search. You are met by your advisors, inquiring if you have found anything. You sadly shake your head. Your search was in vain. 10009!You crawl back to your %s after your long search. After your servants excitedly enquire if you found anything, you proudly produce %s. A cheer goes up through the hall! 10010!As %s comes into proximity with %s, it crumbles and turns to dust... 10011!A powerful magical aura prevents the use of any magic... 10012!You speak the engraving on the Amulet, and cast it into the forest... 10013!A sense of urgency surrounds %s ruled by %s as the land grows silent... 10014!Suddenly the forces of %s leap from concealment with a horde of great animals beside them! 10015!%s sent a pack of animals against %s. 10016!The blade of the Axe glows red... 10017!Suddenly, the Blade rips itself from your hand, darting to and fro, striking down many in %s. 10018!This item's power is always in effect. 10019!Working round the clock, your engineers have used the Builder's Tools to construct %s new %s(s). 10020!The Magic Carpet rises in the air, leaving the carnage behind. A short time later, you find yourself descending into %s. 10021!You place the Golden Cow in your fields. Soon the wheat and rye sprout and you harvest %s %s! 10022!You drink the fiery potion. You burn and hunger for battle. You drive your troops hard, and they toil to give you 2 more attacks! 10023!A powerful magical force prevents you from spying on %s. 10024!The Oracle's eye begins to swirl and churn. The dark grey center soon begins to glow an opalescent red. You see an image forming... 10025!%s's %s army consists of: 10026!The shroud of mystery is removed from %s... 10027!You are already protected by the Emperors. 10028!A shimmering wall envelops %s %s %s as %s comes under the protection of the Emperors... 10029!You gasp in astonishment as you realize you are not a %s! 10030!Within the pouch, you discover one each of the magical components. 10031!You see the quiver shake and shimmy. The arrows fire out of it an embed themselves in the ground. 10032!You see the arrows growing larger and larger. All %s arrows have turned into %ss in your service! 10033!The power of the Ring only extends to:%s 10034!You slip the ring on, and silently speak your wish... 10035!Your land can not support any more %ss. 10036!Before your eyes, %s %s suddenly appears! 10037!The Sceptre twists and turns. It suddenly collapses into a mound of reptilian coils... 10038!A horrible snake opens its mouth and snaps at you, sinking its fangs deep." 10039!A dark day...%s %s %s has been killed! 10040! You remove the stopper from the vial. A light blue smoke rolls down the side of your cheeks as you throw your head back and gulp it down. You begin to move noticeably faster as the potion warms your stomach. 10041!A bright light engulfs %s %s %s as %s breaks a Stone of the gods... 10042!With slight of hand, the Thieves's Tools allow you to pilfer %s %s from the local merchants! 10043!You slowly begin reading the pages of the Tome...only too late do you realize its true nature! 10044!You open the Bag of Tricks to discover what's inside... 10045!You blow the Trumpet with all of your might, yet you cannot muster a single note! 10046!The whole country side rocks with the force of an earthquake as %s %s %s blows a Trumpet of the Emperor. 10047!Your captain reports that you already have the largest fleet possible. 10048!The small toy tingles in your hand...instinctively, you drop the boat into the water and watch in awe as it grows to become a full size barge! 10049!You cast the Magic Quiver down, but alas the magic has no effect. 10050!Even after hours of work, your engineers just can't figure the Builder's Tools out! 10051!The small toy tingles in your hand...instinctively, you drop the boat into the water and watch it float away... 10052!Welcome to the item shop on %s. We have the following items available for sale: 10053!Item Price Qty 10054!=========================================== 10055!%s %s %s 10056!Your squire returns from your vaults and says "%s, we are already in possession of %s." 10057!After several minutes, the shopkeeper returns. "I could have sworn we had %s, but we seem to be all out. Can I get you a rain check?" 10058!The shopkeeper eyes you suspiciously. "Surely you know that %s costs %s...leave before I summon the garrison!" 10059!Eagerly you return to your %s, the proud new owner of %s! 10060!Welcome to the item shop on %s. We offer the following for your old items: 10061!The shopkeeper eagerly takes %s. "Yes, this will bring a fine price. Do come back soon..." 10062!The shopkeeper looks disgusted. "Take that thing away! Can't you see my shop is overflowing with those already!" 10063!The shopkeeper looks alarmed. "Surely you know that the Emperors have banned the sale of %s in the realm; please leave immediately!" 10064!During your voyage, %s encounters %s and goes missing... 10065!You raise %s; strong gusts of wind begin to blow, forming an invisible barrier to protect your army... 10066!Attack reprieves have been disabled; you must fight on! 10067!Your generals remind you that a reprieve has already been ordered for %s. 10068!With much sorrow, you plant %s in %s for all to see... 10069!%s %s %s has raised %s in %s on %s. 10070!You speak the runes engraved on the Emblem...moments later, you smash it open, releasing a terrible storm! 10071!Darkness engulfs %s...in a spectacular burst of lightning an Immortal army enters the battle! 10072!You cannot use %s in the same city you are in. 10073!Your troops roll %s towards %s; it passes through the open gates, then smashes several markets and houses before the garrison finally gets it under control... 10074!Your troops roll %s towards %s; suddenly, your troops lose hold and it careens back towards %s! 10075!You watch in horror as the Boulder tears through %s; suddenly, a huge crash! Moments later, a %s collapses in a heap of rubble. 10076!Fortunately, your troops manage to divert the Boulder so it smashes harmlessly outside %s. 10077!Your troops roll %s towards %s; with a final heave, they release the Boulder! 10078!A great cheer erupts as %s smashes open the gates of %s with %s! 10079!You may not use %s on a(n) %s. 10080!You slip on %s and begin the dark ritual; unfortunately, you collapse from exhaustion and the the cowl turns to dust. 10081!You slip on %s and begin the dark ritual; suddenly, the cowl rips itself from your person and seeks out %s! 10082!It is deathly quiet; suddenly %s sent by %s tears through your chambers and wraps itself around you! 10083!A deep chill is the last thing you feel before you pass out... 10084!You have lost a level! 10085!DEATH! Your water supply has been poisoned! %s% of %s on %s perish. 10086!You send your assassin to %s with %s; unfortunately, he is captured and executed before he can complete his deadly mission. 10087!The garrison of %s captures an assassin sent by %s trying to poison your water supply. 10088!Success! Your assassin has completed his deadly mission! 10089!An assassin working for %s is reported leaving %s... 10090!Name Keyword Uses 10091!=========================================================== # Mage messages 11000-11999 11000!%s has killed the Demon creature %s! The corpse of the %s disolves into nothing. 11001!%s has killed the summoned %s! The remnants of the %s flee to the forest. 11002!The %s, summoned from the pits of hell, crushes %s's army! 11003!%s watches in horror as the %s destroys a %s! 11004!A summoned %s destroyed a %s. 11005!The %s, summoned from the depths of the forest, crushes %s's army! 11007!Unfortunately, "%s" is not a valid Spell. 11008!Only a %s would attempt to control the magic of this spell. 11009!With a wave of %s hand, %s %s %s reflects your spell! 11010!Welcome to the magic shop at %s. 11013!You do not have %s %s to devote your life to magic. 11014!The High Mage Council presents you with a large book. Electricity lances through your veins, exploding into mystical knowledge in your mind. 11015!As you come out of your powerful reverie you realize you are now a %s %s! 11016!%s %s has become a Conjurer! 11017!By %s, you have woven a web of magic and cast %s upon %s. 11018!By calling upon the Cosmic forces of the Universe, %s has cast the spell %s upon %s on %s! 11019!%s cast %s upon %s on %s. 11020!By %s, you have woven a web of magic and cast %s. 11021!You reach out with your mind, twisting the forces of the Universe to lash out at %s, but to no avail. %s has resisted your %s Spell! 11022!%s cast a %s Spell upon %s on %s. With all of your might you fight etherial onslaught, and you succeed! The spell has no effect. 11023!You made a saving throw versus a %s Spell cast by %s on %s. 11024!You do not have the right mystical components to cast %s. 11025!This spell requires the following components: %s 11026!After consulting with your Sages, you discover "%s" is not a valid magical component. 11027!After checking your magical pouch, you discover you already have the maximum amount of %s. 11028!Sorry Governor! We don't stock magic items here. 11029!Sorry Governor! We don't stock magic items here, but I hear %s on %s does. 11030!The merchants of %s remind you that %s costs %s %s. 11031!After a long and tourturous journey, you find %s almost obscured from sight. 11032!You have just purchased the rare magical component %s. 11035!The mystic brings you before the elders of %s... 11036!The elders declare that you are not yet worthy of more knowledge. 11037!"To use the most powerful of components you must first unravel it's name." The elders show you the letter "%s". 11038!One can only wonder why you would want to cast this spell on yourself... 11039!After years of study on the Isle of Lesbos, %s's gender has been changed to male! 11040!Under the tuttleage of Queen Ru Paul, %s's gender has been changed to female! 11041!You create %s %s. 11042!A powerful magical force prevents you from spying on %s. 11043!With a sudden lurch, your mind launches from your body. 11044!As you traverse thousands of leagues in seconds, you see %s ruled by %s. 11045!Chaos is not needed...%s has no ally. 11046!You plant the seeds of hate into the heart of %s. With your magic causing it to germinate, %s breaks %s alliance with %s! 11047!The dead begin to rise around %s's %s...%s has summoned a %s %s to aid %s in battle! 11048!With a slight wave of your hand, you cause a fissure to open in the fabric of space. You step into the Power Vortex, and instantly appear in %s. 11049!Message error: ask your admin to update the conquest.messages file 11050!The natural world is powerful, it resists your unnatural attempt to wrest the power of life from it. 11051!Blue rays of power shoot from your fingertips towards the sky... 11052!Suddenly the land is enveloped by a dense layer of clouds. %s has quickly turned dark and dreary. %s %s %s nods at %s achievment, slowly turns, and walks away. 11053!Clouds rush in from all angles, forming a dark blanket that shields all light from reaching the ground. 11054!For a moment, everything seems at a standstill. No birds singing, no wind blowing. Suddenly it is as though the sky begins to fall! 11055!Chilling rain drops pat down all around %s, instantly bringing hope of new life to the land. %s %s %s slowly rises from %s knees, and quietly says "Let life flow through this land like a raging river." 11056!Billowing clouds, black as death itself, quickly flood the skies. Millions of brilliantly colored snowflakes begin to fall carelessly on %s, blanketing it with a thick, soft layer of snow. 11057!Bundled tightly in a spectacular robe dyed in the royal color of purple, %s %s %s grins wryly, the fire in %s eyes can only mean one thing. 11058!Quickly the clouds part, leading the way for a spectacular display of blinding lights. Millions of brilliant rays of sun shine onto the land, instantly warming the realm. 11059!%s %s %s stands alone atop the tallest mountain in %s, proudly beaming down at the brilliance %s has instilled in the land. 11060!After hours of enchantment, you emerge from your workshop...your magic did not take. 11061!After hours of enchantment, you emerge from your workshop with %s. 11062!Unfortunately, the magic does not hold, and the item crumbles to dust in a few hours. 11063!Speaking strange incantations, you magically transport %s to %s. 11064!Speaking strange incantations, %s magically transported you to %s! 11065!%s is not in possession of an artifact. 11066!%s belongs to %s until death. 11067!The Undead are immune to mind altering spells. 11068!Winds of dark magic begin to blow through %s on %s... 11069!%s is not a %s. Mage Maelstorm has no effect. 11070!You must establish a kingdom on %s to open a portal there. 11071!With a slight wave of your hand, you cause a dimension door to open in the fabric of space. You step into the portal, and instantly appear on %s. 11072!You destroy %s %s(s)! 11073!You reach out with your mind and close the Gates of %s! 11074!%s %s %s reaches out, and pulls the Gates of %s closed with sheer force of mind! 11075!You cause the gates of %s to blow open! 11076!Calling upon the fires of the Earth, %s %s %s has caused a boulder to smash open the Gates of %s! 11077!Fire lances from your fingers into each of your troops, filling them with an unheard of bloodlust." 11078!You have turned your army into an unstoppable Juggernaut! 11079!The unstoppable army of %s %s %s is preparing to crush %s %s %s's army... 11080!You smile in delight when you learn that the beast already terrorizes the seas. 11081!Standing at the edge of the sea, the chant is spoken, the components spent...yet, the beast does not awaken. 11082!With a huge roar, the mighty Kraken emerges from its slumber! What terror you bring to the seas! 11083!%s %s %s has summoned the Kraken from its watery slumber! 11084!The fabric of reality stretches, yet will not allow such a wish to become reality... 11085!Your request is too much...The intricate energies of the spell breakdown, leaving you drained. 11086!The lost arts of Stormblade's conjury spring to vibrant life as you wish for %s %s(s)! 11087!You reach inside of yourself to use your energy to twist reality to your will. The Cosmos, in titanic defiance of your action, draws the energy out of you, leaving you a huddled wreck, weeping at your own folly. 11088!The ground lurches and heaves as a Powerful, unseen force twisting Time and Space. The birds start flying backwards, the rivers flow uphill, rain falls from the ground. 11089!You collapse with weakness as your essence is being drawn from you. Your guide your body's energy to bend reality to your will. You shiver and suffer as your energy is leached from you to maintain your hold on the cosmos. 11090!The earth groans and shudders as reality snaps back into place. The rivers begin to flow downhill and the birds fly straight again. Nature is back as it was, and all is well with the world. 11091!Warping Time and Space, %s %s %s magically changed you into a %s %s! 11092!The emancipated form of %s %s %s hovers before you, struggling with each breath to maintain a hold on reality. In a blinding flash, %s implodes as the Cosmos exacts dreadful retribution upon the mortal who dared control it. 11093!You carefully open your magical tome... 11094!1st : %s 11095!2nd : %s 11096!3rd : %s 11097!4th : %s 11098!5th : %s 11099!6th : %s 11100!7th : %s 11101!8th : %s 11102!9th : %s 11103!10th: %s 11104!G=Ginsing, S=Sulphur, B=BlackThorn, N=Nightshade, M=Mandrake, ?=????? 11105! _ ~ ~ We have the following components: 11106! | | %s : %s 11107! | | %s : %s 11108! |~| %s : %s 11109! / . \ %s : %s 11110! / . .' \ %s : %s 11111!|_________| %s : %s 11112! _ ~ ~ You have the following components: 11113!You have already instilled your army with great strength; begin your campaign! 11114!Your Sage reminds you that the Kraken requires an offering of %s %s. 11115!Your alchemy lab produces %s magical components. 11116!The %ss remind you that the spell of binding will not be cast for someone with honor such as yours. 11117!You spot a mysterious mage sitting alone in the darkest corner of the tavern... # Merc messages 12000-12999 12000!%s, you are only employing %s %s(s) in your %s army. 12001!You order your Generals to disband %s %s(s) from your %s army. 12002!The Mercenary Captain scoffs. "You aren't allowed to hire %ss." 12003!The Mercenary Captain approaches. "%s, you may hire a maximum of %s %s(s) in %s." 12004!You do not have enough %s to hire %s %s(s). %ss cost %s each. You have %s %s. 12005!You have just hired %s %s(s). 12006!%s 12007!You may disband the following troops: 12008!%s : %s %s/%s %s per HK 12009!You may hire the following mercenaries in %s: # Misc. messages 13000-13999 13000!The commander of the Emperor's %s comes to you and says, "To one with such honor as yours, I will assign %s %ss to your army on %s." 13001!Your %s sends you a gift of %s %s. 13002!From this day forth, you shall now be known as %s %s! 13003!%s %s has been promoted on %s! New title: %s 13004!A worthy conqueror promotes to honor %s %s. 13005!You may not sell your last %s. Fight on! 13006!You do not have enough land to sell %s %s(s). 13007!You must provide shelter for your army...you may only sell %s %s(s). 13008!You must choose a word or phrase between %s and %s characters in length. 13009!The word or phrase "%s" is not allowed in Conquest. 13010!In search of a worthy conqueror, the %s departs the smoldering ruins of %s ruled by %s... 13011!%s %s has been demoted on %s due to a lack of honor. New title: %s 13012!Your honor is a disgrace to %s! You have lost favor! New title: %s 13013!As a consequence of your total disregard for honor, 20% of your assets have been stripped from you! 13014!As you travel to %s, a ruthless band of highway robbers approach your caravan... 13015!Suddenly, a huge gust of wind lifts your frightened caravan up and safely into %s! 13016!Your god surely smiles upon you this day... 13017!As you travel to %s, a ruthless band of highway robbers suprise your caravan and take %s %s! 13018!You sieze control of Nature, you own Nature, you are Nature. 13019!You hold Life and Death in your hands, to dispose of as you see fit. 13020!You throw the force of Life up, and let it spread throughout the land causing Housekeeping. 13021!Wrenching the forces of Life from Nature, %s %s %s has used them to induce Housekeeping! 13022!%s %s %s must begin %s conquest anew... 13023!Message error: ask your admin to update the conquest.messages file 13024!Your ally was eliminated. # Parser messages 14000-14999 14000!You look around the bar, yet the operatives seem to not be interested, for you have already employed a spy. 14001!The bar looks strangely empty. There don't seem to be any operatives here. 14002!The bar looks strangely empty. All the operatives here have been hired. 14003!In the corner of the bar you see a shady figure. You walk up to him and sit down. You say, "I need a turkey to sleep on a whale." The spy nods, and follows you out the back door. 14004!You lean over to the operative, "The scorpion likes to fly over virgin tulips!". The operative looks at you and says, "The scorpion won't be flying over virgin anything, unless I get %s %s!" 14005!You must be a registered player who is validated to receive a DCC chat. 14006!Valid DCC arguments are: chat close 14007!Message error: ask your admin to update the conquest.messages file 14008!Your password is "%s". 14009!You must change your password to issue commands. Use the PASSWORD command. 14010!Sorry governor, but we don't sell "%s" here. 14011!Many apologies %s, but you aren't allowed to animate %ss. 14012!%s 14013!Sorry governor, but we don't buy "%s". 14014!You are not allowed to give to yourself. 14015!Many apologies %s, but we don't know how to transfer "%s". 14016!Auto-enlist %s. # Quest messages 15000-15999 15000!%s has driven the %s back to the fringes from whence it came! 15001!%s has been crushed by the %s! 15002!The %s %s %s has taken a %s! As your army leaves the field, you hear the tortured screams of the villagers! 15003!The %s %s %s feasts as one of %s's %ss slowly burns to the ground! 15004!The Horde captures 0 acre(s) of land and strips %s %s from the bodies of your fallen... 15005!The Horde forces %s %s(s) into slavery and gathers %s %s from overturned carts left by your fleeing army... 15006!There are currently %s Quests which you may undertake: 15007!%s(%s): Seek out and attempt to enlist the mighty %s! 15008!Component(%s): Attempt to find a rare magical component. %ss only! 15009!Hero(%s): Seek out a powerful Hero to aid your cause! 15010!Horde(%s): Try to stop an advancing army of Barbarians from looting your kingdom! 15011!Item(%s): Seek out rare, magical items! 15012!Joust(%s): Call a tournament; Joust for honor and land! 15013!Riddle(%s): Attempt to solve the riddle of the Oracle! 15014!You may not quest as you have no Emperor to honor. 15015!Message error: ask your admin to update the conquest.messages file 15016!The %s require an offering of %s %s. 15017!A %s is much too frail to attempt a joust. 15018!%ss despise the heavy armor required for jousting. 15019!Sorry %s, but you lack the %s %s required to organize a tournament. 15020!It was hoped that the foul weather plaguing the land would clear by the day of the tournament, but alas no. The Emperors have no choice but to call the tournament off 15021!A squire enters the room. "%s, preparations are still under way for the next tournament." You must wait %s second(s) to joust again. 15022!%s%s%s 15023!%s hits right on target and knocks %s off in a clean hit! 15024!%s knocks %s off of %s mount after %s passes. 15025!%s is victorious over %s! 15026!%s is awarded the victory as %s slips off %s mount. 15027!Let your heart be joyous! *==)----------- You win %s land. 15028!You limp back to your home, disgraced. You have shamed your kingdom. 15029!%s defeated you in a joust! You lost %s land. 15030!The Oracle smiles. "I have no more riddles for you to solve." 15031!The Oracle smiles at you and says, "The answer to a riddle not solved cannot be given out." 15032!The Oracle reveals that the answer to the previous riddle was "%s". 15033!Your Wisdom is beyond that of mere mortals...you need not concern yourself with such riddles. 15034!The Oracle smiles at your answer. "You are most wise! Because you have solved my riddle, I grant you %s land and %s %ss." 15035!%s %s %s has solved the riddle of the Oracle! The answer was "%s". Riddles remaining: %s 15036!The Oracle seems disappointed by your answer. "I am sorry, that is not the answer I seek. Return to me when you have given this more thought." 15037!After many days travel, you reach the Oracle's temple. "Before I can aid you, you must prove your worthiness. Answer me this riddle..." 15038!%s 15039!There is no one you may joust at this time. 15040!The tournament officials search the list. "Our apologies, but no one else signed up to joust!" 15041!You have stopped the advancing Horde! 15042!You have been defeated by the advancing Horde! Your army is in ruins... 15043!Your attempt to seek out %ss is in vain; you return to %s alone. 15044!A mighty battle cry goes up as %s %s(s) join your army on %s! 15045!You cackle in delight as the Dark Lord rewards you with %s %s(s) on %s! # Ranger messages 16000-16999 16000!You must be a %s to use this power. 16001!You must be at least a %s to command this power. 16002!After hours of mediation, you become one with nature...she responds to your request, and the weather begins to change. 16003!%s %s %s disappears into the woods...after %s days of Communing with Nature, the weather is changed on %s! 16004!Alas, to become a %s you must sacrifice %s %s. 16005!After years of conflict, you decide that the service of man is an endless folly and strike off into the wilds. 16006!%s %s has pledged service to the Lords of the Forest and become a %s %s! 16008!A %s may only use this power once per Housekeeping. 16009!Message error: ask your admin to update the conquest.messages file 16010!Wielding the arts that shape wood and guide streams, %s %s %s has concealed %s on %s within the protection of the forest! 16011!It would be an insult to use this power on yourself. 16012!Wielding the arts that shape wood and guide streams, you tend to %s's fields, multiplying %s harvest! 16013!%s gains %s %s. 16014!As you wake with the dawn, your squire runs into your chambers. "%s, %s %s %s has assisted in the harvest and bountious it is!" 16015!You gain %s %s. 16016!You gained %s %s when %s tended your fields. 16017!%s is not on %s. Your %s reveals that %s is on %s. 16018!Wielding the arts that shape wood and guide streams, you call upon the Forest Lords to grant you the sight of your animal friends. 16019!Alas, the forest is silent. The creatures of the wood do not respond to your call. 16020!Your days of communing are for naught, for only the most pure and steadfast of Nature's servants may hope to gain the favor of the %ss. 16021!After communing with Nature for days, the Forest Lords have decided your dedication and service merits their aid, and send %s %s(s) to join your forces. 16022!Nature has responded to another; a ceasefire is already in effect on %s. 16023!After communing with Nature for days, you emerge exhausted...but empty. 16024!After communing with Nature for days, you emerge exhausted...but the Lords of the Forest answer your call. 16025!Wielding the arts that shape wood and guide streams, %s %s %s has called for a ceasefire on %s! An uneasy silence covers the land... 16026!The Lords of the Forest are enforcing a ceasefire on %s. 16027!The ceasefire of %s has ended. # Vampire messages 17000-17999 17000!You attempt to use a power foreign to your being. 17001!You may not Charm %s %s. 17002!Another %s blocks your Dark Magic... 17003!It is not possible to command %s to %s. 17004!%s resists your power; %s may be a dangerous foe... 17005!The %s attempted to charm you. 17006!Your Dark power seizes %s's mind and %s bends to your will! 17007!Under the %s's Dark influence, you obey the command to %s. 17008!The Dark Lord drains your Life Blood and replaces it with Evil magic; you now join the ranks of the Living Dead, as a %s! 17009!Your Dark %s %s %s %s has been slain! Curse the forces of Light! 17010!An unholy scream resonates through %s moments before %s %s %s bursts into flame! 17011!The Dark Lord does not extend this gift to you. 17012!The name "%s" is already is use; choose again or slay %s... 17013!The cost of this power is such that you may only use it once per Housekeeping. 17014!You call upon the powers of Evil to change yourself into %s! 17015!You have drained %s %s's last level on %s! 17016!The %s feasts on %s %s's soul, forever damning it with the contamination of the Dark Lord. 17017!You have drained %s %s. New title: %s 17018!The %s drains some of %s %s's lifeforce! New title: %s 17019!The %s drained one level from you! The claws of the Dark Lord rake across you soul. 17020!The Dark Lord has already corrupted another. Your soul has been saved. 17021!You must have attained the rank of %s to be worthy of ATTEMPTING, the Dark Covenant... 17022!%s already damns your soul...you belong to the Dark Lord already! 17023!The Dark Lord greets you warmly, too warmly. The smell of your rotting flesh will, indeed linger in the Realm of Conquest. You are dead! 17024!The %s fight on the side of Good. %s %s(s) leave your army on %s, for they find the Darkness in your soul, abhorent. 17025!The Dark Lord drains your Life Blood and replaces it with Evil magic; you now lead the ranks of the Living Dead, as a %s! 17026!Warning! If you are playing on IRC, be sure to issue the following command to avoid detection: /mode +i 17027!Accursed vermin! Your pestilence against %s fails. 17028!A %s attempted a plague of rats in %s on %s. 17029!Calling upon your Dark powers, you have sent a plague of rats to %s! 17030!A %s summoned a foul plague of vermin to smite %s on %s! 17031!Only %ss have the power to seek %ss across continents. 17032!You praise the Dark Lord's power, for His magicks have concealed your identity from %s. 17033!%s attempted to discover your identity. 17034!%s attempted to discover the identity of your %s. 17035!You meditate and pray. Slowly a vision of Evil creeps into your mind. You shudder with horror as you realize the %s is none other than %s %s! 17036!The vile servant of Light, %s, has discovered you! 17037!The vile servant of Light, %s, has discovered your %s. 17038!Alas, you must SEEK the elusive %s before you may slay %s. 17039!%s, the %s plots against you to foil your valiant effort! 17040!After a battle, both long and hard, the %s %s has defeated you, and is now plotting revenge. 17041!%s %s %s foolishly tried to slay you. 17042!%s %s %s foolishly tried to slay the %s %s. 17043!You wield the Fiery Sword of St. Michael, and smite down %s in battle. You scatter the dust that is the %s to the Four Winds. 17044!Your tortured soul descends and you find the Dark Lord waiting. It is then you realize, your body may have died, but your soul will exist forever, in everlasting tourture. 17045!%s %s %s has slain %s %s %s! Rejoice, for a great Evil has been expunged from our land. 17046!In recognition of your brave deed, you are granted %s acre(s) of land, %s %s(s), and %s %s on %s! 17047!You have killed %s %s %s's body! However, to your dismay and horror, %s reforms again... 17048!%s %s %s has killed the %s's body! However, the %s rises from the grave, to again stalk the living... 17049!%s %s %s killed your body! 17050!You pray to the Lord to grant you Sight. You sense the Evil is close, but alas, the power of the Dark One is too great. You hear sinister laughter as the vision disappears. 17051!You dare not enter this place of mortals... 17052!Deep inside your Crypt, you summon your Childer and prepare a pentegram of blood. As you begin the ritual, you collapse...hours later you wake up, alone... 17053!Deep inside your Crypt, you summon your Childer and prepare a pentegram of blood. In a shower of blood, a hideous creature begins to take shape. The Dark Lord has arrived to plague humanity! 17054!Deep inside %s Crypt, the %s %s gathers %s Childer. After hours of chanting, an unholy darkness covers %s! 17055!The Dark Lord has contaiminated the %s on %s. 17056!The Dark Lord has slain many %ss on %s. 17057!The Dark Lord has slain many troops on %s. 17058!Under the bidding of the %s %s, the Dark Lord destroys %s% of your %s on %s. 17059!%s %s %s has slain the %s %s! 17060!You do not have %s %s to make an offering to the Dark Lord. 17061!You may not possess %s. # Weather messages 18000-18999 18000!Your meteorologists appear before you. 18001!The weather will have the following effects: 18002!%s | %s 18003!%s | %s 18004!A dry wind blows across an otherwise still crystal landscape as a thin layer of ice coats the realm. It is quite chilly, but the sky is clear and bright. 18005!Shimmering white snowflakes drift across your kingdom as if carried by the hands of angels. All is encased in a beautiful shroud of pure white. Children can be seen in the distance, playing and laughing. 18006!A shower of raindrops patters over the lands. Puddles can be seen forming in the streets. This is just what the land needs. 18007!Lightning crackles and thunder crashes across your kingdom as rain pours forth in a torrent. 18008!The air weighs heavily upon you as you step outside. It feels as if you could walk on it, and sweat sits heavily on you and your aides. The smell is most unpleasant. Perhaps bathing should be a standing mandate. 18009!The air seems dense today, wet and unclear with a thin fog. 18010!A cool, dry day; your duties to your kingdom seem miles away. 18011!It's inordinately warm today, but not unpleasantly so. The skies are clear and friendly. 18012!Mighty winds whirl and knock their way across the land, taking pretty much anything in sight with them. 18013!Today is a fine day. Light, warm, and full of promise! Time to seize the day! 18014!A perfect day, my liege! The sun shines over the meadows, children frolic in the streets, a quiet breeze eases the land, and the fields are lush. 18015!The temperature is %s degrees Fahrenheit. 18016!Thick ice sits upon your crops threatening to ruin the harvest. It is deeply cold, enough to freeze one to his bones. 18017!My liege! Snow buries our troops to their knees and I can't start my steed! We are crippled! Praise to your wisdom for stocking provisions. 18018!Black and green clouds roll across the land as lightning and thunder tear through the sky. Villages fear that the Church has failed them and the Dark One has come to devour them. Only a madman would set out in this weather! 18019!The sweat pours forth as your advisors tell you of the unusual weather that is uncharecteristic of the land, and many are near death. It feels as if the land is on fire yet too moist to burn. The act of movement itself seems impossible. 18020!A dangerously thick fog rolls across the land. One cannot see even his hand beyond his face. This will certainly cripple the troops for a time. 18021!My liege, the weather is desperately dry. Winds dust across our newly founded desert-kingdom. The crops will not take well to it, nor, I fear, will our wooden buildings. 18022!The winds are astonishing. They take trees and drive them like cattle. We should not set out today. 18023!(%s, %s, %s) 18024!There is a risk of your fleet being damaged while sailing. # Bounty messages 19000-19999 19000!Sorry %s, but there are no bounties set. 19001!Name Offered By Amount Year Set 19002!----------------------------------------------------------- 19003!%s %s %s %s 19004!You do not have enough %s to set a bounty of that size. 19005!Before your Sages finish plotting your demise, you realize the folly of such a move. 19006!A bounty of %s %s has been placed on %s for %s %s %s...the hunt begins! 19007!A bounty of %s %s has been placed on %s for you by %s %s %s. 19008!You collect the bounty of %s %s set by %s. 19009!Your Sage reminds you that real bounties have real rewards... 19010!Your Sage presents you the bounty list for %s: 19011!A conqueror of your stature may not set bounties. # Help messages 20000-21000 20000! ____________________________________________________________ 20001!/\ Conquest! \ 20002!\_| Online Help | 20003! | | 20004! | %s | 20005! | _________________________________________________________|__ 20006! \_/___________________________________________________________/ # King pictures 22000-23000 # Fighter 22000! -| |- 22001! -| [-_-_-_-_-_-_-_-] |- 22002! [-_-_-_-_-] | | [-_-_-_-_-] 22003! | o o | [ 0 0 0 ] | o o | 22004! | | -| | | | | 22005! | |_-___-___-___-| |-___-___-___-_| | 22006! | o ] [ 0 ] [ | 22007! | ] o o o [ _______ ] o o o [ | 22008! | ] [ ||||||| ] [ | 22009! | ] [ ||||||| ] [ | 22010! _-_-|_____]--------------[_|||||||_]--------------[_____|-_-_ 22011!((__________------------_____________-------------_________) ) # Barbarian 22012! .v~ 22013! .\\(W 22014! /@@@$$$$$$$*********#H>=======================================-----> 22017!/_p~~~~~~~~~~\$@|/---------------------------------------------' 22018! \