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Travel by Land

Travel between the cities located on a continent. Each continent has different cities, which have different markets. ​
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Gates can be locked by the owner, Mages, or in response to a raid. You may not leave or enter a locked city by normal means. Certain items or classes can bypass gates altogether.
Ports allow travel to other continents and maintenance of your fleet. Magic shops are also located here. Harbors allow travel to other continents but do not contain a port or magic shop.

Travel by Sea

Travel between the other continents in the realm. Each continent has different cities, which have different markets. 
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You must have at least one ship to set sail. Establishing kingdoms on different continents extends your empire. You can only be attacked from your active continent.
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  • Home
  • Downloads
  • Manual
    • Kingdom
    • Cities
    • Travel
    • Alliances
    • Lore
  • About
    • History
    • Development Blog
    • Reviews
    • Server Change Log
    • World Events
  • Login Help
  • Contact Us
  • Privacy Policy