Traveling by land can be done in a number of different ways: by foot (most common), a magic carpet, or teleporting (mages only). Cities can be locked, either by the owner, mages, or in response to a barbarian attack. Players may not normally leave locked cities but rather can attempt to escape from them. Locked cities also prevent players from entering through normal means.
The design of the screens called for a map of the continent or the realm to be displayed. As you can see, Krees did a very nice job with the maps and the features.
Traveling between continents is similar:
We are moving on to Subterfuge next, which will cover spying and espionage. I expect this to take several days as there is a lot of content here. For those keeping score, we have the following screens remaining: Subterfuge, Combat, Fleet Maintenance, Alliances, Quests, Class Commands,Weather, Chat, Settings, Town Call.
Follow the journey on Facebook or Twitter. Until next time, I hope to see you in the game.