Conquest! Version 3.0 Launches!
Conquest! Version 3.0 Summary
Version 3.0 represents the first major work done on the Conquest! application in over three years. Here is a breakdown of the major changes:
I have contracted with a new artist to update over 130 of the game’s icons. To put this in perspective, Conquest! has over 350 total icons in the game (that total does not include maps, buildings, etc.). The updates included in this version are troops, artifacts, classes, heroes, ships, and the launch icon. Over the next several months I will be working to upgrade the remaining graphics. My priority is removing poor quality or mismatched ones first.
I have also removed some single-use icons and replaced them with a functionally similar one used elsewhere in the game (e.g. removing the “infected” icon in kingdom overview and using the “bad event” one from log events). This not only reduces the overall number of icons I must replace but also the size of the application.
Improved Combat Reports
Combat reports have several enhancements.
Spy reports have benefited from some of the changes from combat reports (e.g. reduced scrolling, streamlined reports). Alliance crests are now visible in spy reports and lists throughout the game (e.g. rank, kings, titans).
Several screens were improved.
Rather than use fixed sizes, several pages were refactored to use percentages instead. This permits the Unity engine to scale the page as needed to fit the resolution of the device. And each page in Conquest! was tested for functionality simulating a variety of phone and tablet devices. This should allow Conquest! to render properly across a wider variety of devices.
Updated Social Links
Facebook and Tumblr were replaced with Discord and a link to the main web site.
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James has been working on Conquest! since 1993.