After a very relaxing week in Maui I returned to Conquest! to address several bugs involving the client and server (thanks to SeLTiC and MrEricScott for their efforts). Most notably, was a bug which broke the client if you changed classes. In addition to all the bug fixes, I managed to add a few new quality of life items. First up, the client side bugs:
This should help alliances stock enough troops to make them worthwhile. The troop type alliances give can also be changed by the leader.
Some "creature comforts" added to the client:
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James has been working on Conquest! since 1993.